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MUG

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Everything posted by MUG

  1. Well that's definitely wrong xD I have 50 legs and torsos on every base custom species, and there is definitely some kind of limit to the maximum number of player species *points at what happens when you install both spakni's sith and jedi custom mods*
  2. HEY GUYS, HE CAN DO STUFF =D
  3. Well, assuming that new importer gets released, you wouldn't need to re-rig it.
  4. Hey....I guess I have to ask this now... "CAN YOU DO STUFF?!"
  5. Not without editing the model. When the model is made, the modeller chooses how the texture is applied to it. If he decides to make it mirrored, then you are stuck with that.
  6. MUG

    Its me!

    The trick is to actually realise you have made an awful map before posting it, rather than being "WOW I MADE AN AWESOME MAP LETS UPLOAD IT"
  7. shaderlist lives in base/shaders fyi.
  8. and you have selected a texture folder to load?
  9. Shaders should show up exactly like textures in your texture window. You cant see the actual effects of the shader in your radiant camera.
  10. MUG

    Its me!

    I know the feeling xD http://jediknight3.filefront.com/file/War_On_Sanity_Castle;81137
  11. There's a malkav in these parts.
  12. MUG

    Hello

    HAY, IM THE GUY WHO GETS TO SHOUT ABOUT HOW PEOPLE CAN DO STUFF. HEY GUYS! HE CAN DO STUFF!
  13. MUG

    Its me!

    ohai. "CAN YOU DO THINGS?"
  14. both are unlikely. I am however always on skype.
  15. It's true, I AM king of all lamers. And somehow still not banned on Jawa. DONT LISTEN LINK. OR I WILL JUMP ON YOUR BACK AGAIN.
  16. Well I will clearly just stand behind Retruthan when this occurs.
  17. It's not easy to get into comics. You have to spend many a day practising your epic pouncing.
  18. Well well well, you dare show your face here? *draws comically shapen blade*
  19. YES YES YES, now make diamond xD
  20. MUG

    Hello

    Memories.
  21. I ride a SiLink now. SiLinks are cool.
  22. So, so true.
  23. is it not this guy?
  24. http://ge.tt/6DpomZJ/v/0 take a look at the silver shader in the wookiebling.shader file =P
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