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Posts posted by dark soul
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With Jk2mv 1.1 and ++ you can load JKA models in JK2, so no need for conversions actually.
Jk2mv isn't it a mp mod? ++?
I would love to use some jk3 models in jk2 so but can't find the way
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Probably master server is down
Smoo likes this -
The walking scenes are eternal and the attack scenes I just don't get them
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Then get a male and paint the face, you said you'd do alteration's if you got the model so...
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They are human-like beings, just get a girl model and add the paintings you need...
At least from what I saw in the link
Jeff likes this -
JA++ blocks
in JA++
What exactly do you want to disable?
The saber clash fight or the amount of blocks
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Sounds like mode
Console or centerprint
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Is this (npc walking around the map) achievable in mp? @@eezstreet
Before I had problems with ibi scripts(server crashes, I was using retail jampserver though l so I'm not sure about it (currently using ojkded)
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Sorry I don't have the time for this, but I think I got an old build compiled somewhere.... I'll try to get it for ya
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Apparently it has been happening for more than a week, admins will have the word eventually
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Guess so, just wanted to know what was happening
Artemis likes this -
http://jkhub.org/files/file/2495-academy-of-skill/
Been receiving complaints that it's been unaccessible for more than a week, what is happening?
I already sent a pm to the person who approved it, read it and no response so far.
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And because it looks even worse than most of Warhammer armors(no offence)
Honestly it's horrible. I find better the Indiana Jones-like Republic bounty-hunter.
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I don't have a JA+ cfg in my hands at moment but check that 80 hours have passed and that the time you have set up is the one you are into.
I guess you already checked that, so try to use seta jp_autoQUIT "80-06:00" and see if it works that way.
Also it could be related to use OJKDED instead of regular jampded, but I don't think it should really affect.
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g_saberlocking stablishes saber locks, like in the movies
g_saberlockfactor stablishes the probability
japp_ammapAnyGametype 1 allows you to change to maps that aren't in a certain gametype. For example, it allows you to change using AMMAP FFA MP/CTF1
CTF1 isn't a FFA map, but with this cvar you can play it in FFA or any othergametype
japp_allowledgegrab is to allow to grab when you are reaching a roof or something with your hands. It was enabled in regular JA+ back then.
cg_fovAspectAdjusts adjusts fov aspect ratio so that the image you see isn't badly stretched.
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there are a few Han's out there...
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Hello all, just wanted to recommend these free hosting sites:
They can offer all you may need for your clan website.
Tried them both and we exceeded memory usage.
I'm moving to a CentOS VPS :/
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Does anyone have the full version? I lost it and backed up only the lite one.
I emailed Moondog but he didn't answer.
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I can help you with Linux server-side support as I made the build there.
Did you upload the fixes needed for the Linux build?
Fighter likes this -
When is the next episode?
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jp_motd "This is line1\nThis is line2\n^5Jkhub.org" -
Afaik its jp_motd :/
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Uhm, all I can say is that JK2 ff was and still is my fav gametype, dunno the other gametypes' skill tho so won't judge
ICARUS forcé lightning
in Modding Assistance
Posted
Is it possible to use force lightning in an Icarus script?