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Lamented

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Everything posted by Lamented

  1. Hey, guys. I found a spoiler for the final fight scene of Star Wars: Episode VII https://www.youtube.com/watch?v=cH-oa-jvnnc
  2. the fuck
  3. Will there be a shirtless version?
  4. Fine, have it your way... but at least try my suggestion ONCE before releasing this. Could make the difference in accuracy and if I'm wrong, sorry for bothering you. And now I feel like a dick. It just doesn't look the same to me as what I see of the TFU Maul .obj model on tf3dm. It doesn't seem as round.
  5. You should ask Toshi to make the Maul brothers for me. Cuz, you know. Jk. (No, do it. Nah. But really) But anyway, I would like to meet Toshi. If maybe you could PM his contact info, it would be... it's just, he's one of my favorite modelers and I'd really appreciate the chance to meet him.
  6. Dumah's profile picture is a better shape for his head. o.o
  7. Ah, don't forget about the Advanced Recon HK. http://tor-fashion.com/hk-51/ EDIT: There is a jungle skin below, as well.
  8. :| Nobody might at least consider it for a future project?
  9. I still think his face is a little too wide. It should be more centered.
  10. Certainly. Well said, Kenoi.
  11. Basically what I'm suggesting is a new HK droid model, as good as SWTOR's and possibly even better (depending on the detail of the modelers here.) If it were to be done, it should have these skin variants: Clean HK-47 (SWTOR)Dirty HK-47 (KotOR II)Rusty HK-47 (KotOR II version)HK-50 unit (KotOR II)HK-51 (SWTOR)HK-51 with full orange armor plating (SWTOR)Maybe some variants inspired by the KotOR II HK-50 skin improvement mods themselves. Those are pretty great. http://knightsoftheoldrepublic.filefront.com/file/HK50_HK51_Reskin;87071And maybe add some custom variants in there for variety. Maybe even make SP customization available! Would be a real treat.
  12. Come on. Hirman's Ahsoka isn't really all that accurate. In fact, it's rather disquieting. It just doesn't look real. :| Port or not, someone needs to release a new Ahsoka model at some point or another. What if someone ported this and redid the textures so that they are cleaner? So it's not a full entire port. Pls port. lel.
  13. I don't know if it's just me, but there's something about his face that throws me off. It looks like you spread it apart a little too much and the muscles in his face are rather tense.
  14. I don't think I will ever understand how Starkiller is so hard to model. O.i
  15. What is so hard about implementing the Jedi Hunter? The majority of the model's design resembles the Sith Stalker, so there's one great reference right there. HS hoods can always be replicated, and you could use the head from the TFU2 Starkiller model. I'd do this myself, but I don't have the not-free 3DS Max. Surely there's someone else who can put these pieces together and make this model, or at least something close to it.
  16. Yeah, yeah, grumble grumble. I know some of you don't like KotF but I did. I would install it from the official site, but it says my JKA is apparently corrupt and the installer refuses to continue. Could someone upload the KOTF assets so I could use them in JKA, or find a fix for this installer? (Or maybe even update it so that it's compatible with my JKA?) Thanks.
  17. Hey, guys. Lately I tried out Noesis and it looked like a good export tool, BUT IT'S STILL MISSING A .GLM EXPORT FEATURE! Blender is so confining that it's damn near impossible to merge model parts together and make it something acceptable. DarthDementous notably thinks Blender sucks as a tool with that kind of purpose, and so he uses 3DS max but he can only use monthly trials of different versions. And 3DS Max is too expensive. X_X I'm tired of having to grow reliant on others to do things like what I have in mind. What if we had a tool that even the noobs could take a good crack at. I'm not suggesting a new entire modelling tool. I want something that can give you the freedom to edit model-wise (maybe even with freehand ease) and texture-wise (model painting, essentially) successfully without having terribly unhelpful viewpoints like what Blender offers. Something not as expensive as 3DS Max. And lastly, something that can export .GLM and make the rigging and weighing of JKA models seem a lot simpler. Complexity in these aspects is a b****, at least for me. A tool that's expansive, helpful, accommodating, and FREE! Just for JKA. (Or not, whatever. Doesn't matter.) And keep in mind this is only an incredibly helpful and objectively great idea... By the way, Mandalorian and I joined forces on this work. Feel free to send me suggestions on how to make it better. http://i.imgur.com/J2PDnQ3.png
  18. Lamented

    Noesis

    Why can't it export models to .glm?
  19. My faith has been restored. Love for DT85. It is my eternal blessing. Will there be TCW variants? If not, that's fine. I could try my hand at it (with your permission, of course.) Do you know if you'll be making a Savage in the future? Those aside, love this work. I look forward to seeing this released.
  20. Or just download an AMD update for Windows 8.1. Derp.
  21. Please. I'm pulling my hair out.
  22. Somebody please answer, because I'm getting rather anxious at this.
  23. Sometimes I get "Catalyst Control Center not working" errors, or something like that.
  24. Well, my anti-aliasing stopped working. Ever since I upgraded my Windows, my AMD VISION Engine Control Center no longer has the setting for enabling anti-aliasing, or rather, I just don't see it anymore. In fact, a lot of options were removed. Could someone help me with this?
  25. This is far more to my liking. Most impressive. Also, I agree with your opinion on the Vizsla helmet now.
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