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IrocJeff

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Everything posted by IrocJeff

  1. I never tried it from the other end, actually. Everytime I made a door the area portal went on the players side. However, it seems that I don't have the skip shader and its just a texture. Never really noticed that until you mentioned it. Now, where does someone get the skip shader?
  2. http://map-forge.net/wiki/doku.php?id=tutorials:areaportals_data:areaportals1 I'm running into problems with this method not working properly for making area portals. From what this says I basically make a door. Then, I make my area portal brush. Do I cover the entire area portal brush in SKIP texture and then pick one side and then place AREA PORTAL texture on that one side only? What is happening is my door will open, but, my player can't walk through the area portal. He's blocked. Now If I use the older method of just using the area portal on the entire brush, My player isn't blocked. Any ideas as to why this happens?
  3. After waiting forever for Lost World, I can't figure out how to install the damn thing. ugh.. Nice they don't put instructions with it. So, I'm going with your suggestion and give that a whirl. I haven't played SOC for 2 years so this should be a nice replay. Thanks for the suggestions.
  4. Maybe it has to do with your video card drivers. See if you can roll them back to an earlier version and see if that works. I've been lucky with old games on Windows 7 that I have.
  5. I heard that complete was good and pretty stable, but, it made the game easier. I may try that one out on Call of Pripyat. I took the chance on Lost Word:Origin w/ the English language patch for SOC and I'll see how that is. Its got some new areas in it and stuff.
  6. For those of you who have Shadows of Chernobyl or Call of Pripyat, did you ever find some good mods for those games?
  7. Any idea on why this model glows and if it can be turned off or anything?
  8. You can make a handrail from a bevel and thicken it by 2 and it looks ok. Its flat, not rounded, though.
  9. I never could get into Stargate much, although I tried. However, this looks really well done. That control room is really nice. Any more shots of that?
  10. I can think of one place his requests may fit. What happens if he's making a single player map and wanted to use Obama or Lincoln as a gag in the level. Like you take a left turn in a dark ventilation shaft and fall into a room that is designed like the white house briefing room and he's at the podium giving a speech or something. If it was a Taft model the podium would have to be a bit larger, but, you get the idea.
  11. I'm sticking with the interview. He's probably not in it and its just a red herring for people like us to post about on message boards.
  12. It may be a rumor.. here's what I found http://www.starwars7news.com/2014/05/colin-baker-discusses-rumors-about-him.html#more
  13. I have no idea if it would work or not since i'm not too good when it comes to shaders. That shader manual looks like Java did in college, and I had to cheat to get through that class B) There seems to be more than one way to do much of this stuff which is pretty neat.
  14. You ever pass a terminal in some Imperial Base and wonder what the heck is on the screen? I always do when I play games. I wish I could access some information while playing. Fear not, I found an easy way to do it that involves NO scripting. All you need is a trigger multiple, a misc_Camera entity, and an info_null to point the misc_Camera at. You'll also need a texture to act as the computer screen, so, create one in the Gimp or something. I made mine 512 x 512 1) Create a small room with any texture and a light source. Make a brush and texture it with your computer screen texture you made and put it against one wall. 2) Now, put a misc_Camera and an info_null in this room. Target the camera to the info_null. The info null is the direction the camera will point at. 3) Somewhere where you have a computer or whatever, put a trigger multiple. I set mine up with player only, use button, and direction since he'll be facing the terminal when it is in use. Target the trigger_multiple to the camera. 4) try to put the misc_camera and info_null on the same plane even with the middle of your text brush for starters and compile. Depending on how far off you are you can adjust the either the camera or the text brush or both if you choose to get the distance right. I like moving the text brush, myself. Here is what you'll end up with. The above is just a test on a white background. You can see the camera effect from the game over it so it kinda looks a bit like a computer screen. Pretty much anything you can make on an image you can use for this which is pretty cool. Enjoy it.
  15. I need someone who is pretty good with photoshop or whatever program to create a simple logo/emblem for me. I need it for a texture but am terrible when it comes to these programs and this stuff. If anyone is interested let me know.
  16. It looks like they are doing the Mamushka from Addams Family..just with lightsabers instead of daggers. http://youtu.be/CCNyHprEZK8
  17. My first thoughts that came to me when Lucas Arts shut down were: 1 No chance to see more Monkey Island games 2) No chance to get an updated TIE Fighter or X-Wing Alliance. The mods for X-Wing Alliance make the game look great, but, its not the same as something new.
  18. I have no clue how modeler's do it but I just like digging for information and this is what I found. Its just a Stormtrooper one but its something... http://www.therpf.com/f79/anh-stormtrooper-helmet-measurements-153093/
  19. I never listened to either of those two, actually. Its not EVERY band or album I can't stand, but, it just seems much of the stuff I heard from the mid 90's onward really didn't catch my ear as the stuff from the late 80's or early 90's did. This is still my all time favorite death metal album, and, probably one of the best albums I ever bought. This album cover is also something I always wanted to make in Radiant, too. http://youtu.be/fNAygChlA7Y
  20. This was a pretty good posting there, Spior. I'm not much a fan of Death Metal past 1995 because the vocal style changed and this band is no exception to that. I think the only word I understood was perception.. lol... However, musically, this song is pretty good!
  21. I watched the Clone Wars once through and only select episodes a few times more. I may have to go through them again. I DID remember that one commander from the first episode of this last run seemed to have some cybernetic implants, including a tusk or whatever... I thought this guy blew up with his ship but it appears he survived. He's a pretty neat character whatever his name is.
  22. I think I need a flunky to help me finish my project. All easy stuff. No scripting. PM me if interested.

  23. I just finished the episodes with the banking clan and the rocky marriage. These episodes had their moments but weren't that bad. That bounty hunter with the 1950's style saucer sled for a hat was pretty neat. The more I watch these "governmental" episodes of this show the more I think they deserved to live under an Emperor.
  24. See, I like Jar Jar in the Clone Wars. My favorite scene was the one where he sat across the desk from General Grievous and was playing with that chair. I was hoping to see if they finished the story line with Asoka on the run because those last few were really great.
  25. I just started watching this last night and the first one was pretty good. Why do you think the middle ones were awful? Bad stories?
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