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IrocJeff

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Everything posted by IrocJeff

  1. There are many Inquisitors named on Wookiepedia so I'm sure he'll get named sometime. Maybe they'll save it for sweeps week! Its also possible that there may be some connection between him and one of the other characters or something and they are holding back on revealing too much of the story early on.
  2. I've had this one for about two years. I like Dr. Zoidberg.
  3. Whats your favorite album ? For me, It's still Rust in Peace. I saw them in 2004 and 2005 (on the first Giagntour) and both lineups were pretty good but the newer material just falls kinda falls flat compared to legacy stuff. Still, their albums now are better than what Metallica puts out, but, I wish Dave would stop trying emulate Metallica and just be a heavy metal band again.
  4. The whole hipster comments from the other posts jogged my memory a bit back to 89' or so.. Did anyone here ever get a chance to play any overseas versions of NES or SNES cartridge games? Back in 89' or 90' the owner of our video rental store in town asked if I wanted to be on a waiting list to rent a version of Super Mario Brothers from Japan. I was second on the list to get it. I had it for 2 days I think and then he called and needed to send it back to his distributor because it wasn't legal in the US to buy or rent out. There were only two of us that got to play it which was pretty neat. It was a Japanese cartridge and it came with an adapter so it would fit in the Nintendo. It had a strap on it so it wouldn't get stuck, too.I was 11 or 12 at the time and it was pretty cool to get a chance to play it. I do remember it was harder than regular Mario and there was level at night I think. I don't remember much since I didn't have it long. Anyone else have any neat stories like this?
  5. Its funny, I got the Dreamcast confused with the Sega Saturn.. hehe. I don't even remember the Dreamcast. I did find a ton on hipster's and gaming on Google and it was funny. Quite a bit about the Dreamcast as well there but they have to have the Japanese version of the games.
  6. Because this is a forum to ask questions in. That's why.
  7. Poking around Kejim_post sample map and saw some lights that had a down angle or -2 on them. What exactly does the angle property do? Does it shine all the light down? I didn't see anything in the entity Window describing this.
  8. I think the first Dark Forces would be my choice.
  9. Riled up from NES comment or from the FPS comment?
  10. Well, its spotlights with a 384 unit radius. Maybe I'll give it a shot. I know Kejim_light is one that I used quite a bit but I'm not sure about all the other shaders that look like lights. I guess I'll have to dig through the shader lists and see what does what. I know that yellow light is a shader but it just glows. I went through the shaders and saw what was there and found the flat_blue shader from Kejim and it looks pretty good.
  11. Are the ones on the left more proportional or do they need to get bigger?
  12. I don't think I ever played a FPS that truly sucked. Granted, I'm picky when it comes to games but I don't think I ever bought one I was ever of the mindset that this is awful. Now, we can go back to the NES days and there are some really sucky games on that system. They sucked back then and still do now.
  13. That's because my lights are high up on the ceiling and the images I posted didn't show them. The pipes and the ceiling in the middle are sunk from the rest of the ceiling so stuff gets hidden in those iamges. I also removed the light entities I had up there around the spotlights so it looks darker because of that.
  14. Well, I still didn't get around to adding in Pande's chair models yet but I'm saving that for later. They'll get in there some time! No matter what I did and how I lit it I really didn't like my reactor. I even tried it again with rotating arms and other stuff but was kinda disappointed with it so I deleted it all out and was left with a giant cave and a walkway. I turned that into an Imperial Shuttle landing platform instead. Still serves my purpose except you don't crawl around on the base of the reactor to reach the next area, you crawl on longer pipes from down an access hatch. I did want to keep the power cable stuff as that was my favorite part. So, the reactor itself won't be made but I cooked up some transformer type things and was able to reuse the cable idea in this room. Both Shots are with No-Clip on to get a better angle of it all. I'm still messing with the wall structure (black parts) and the greenish pipes above the transformer-thingys. That upper walkway will actually occur earlier in the level where the player will go through it and then be on the bottom catwalk later on in the level. I have a few areas in this map like that which is neat I think. I'm thinking of putting in some fog on the bottom of this room as well. The lower catwalk is suspended about 200 units from the floor so it'll look neat down there. Other than this, I've been messing around with water in winding sewers with little success. Maybe spending a bit too much time but you get sidetracked and that's how it goes.
  15. My favorite memory was that is was real 3d models and no sprites!
  16. I don't think there is much really. Massassi.net has some stuff but its probably the same stuff that jk3files has.
  17. explain your method a bit more please..
  18. This may be a faster way to go. I didn't really think of the func_train. I could basically use Rich's tutorial and just invert the train to be in the Z axis. If my train travels outside the void for example, would that cause any problems?
  19. Thanks, that sounds easy enough...
  20. In the ICARUS manual it says that the MOVE command will make a brush move from one set or coordinates to a second set of coordinates. So, I make a conveyor belt and a cargo container. I script the cargo container to from point A to point B. This is fine for a straight shot. Say I have an "L" shaped conveyor belt. Would I use a second MOVE command for next set of coordinates that I want to container to go to ?
  21. I played the Demo of the 2009 Wolfenstein and the only thing I didn't care for was the upgrading weapons part. Was kinda dumb I thought. How was the whole game if you played it?
  22. http://youtu.be/o5NazZLoBNw Was watching Wings of all shows on Youtube and this was in the featured or sponsored video slot. There are a few more trailers there if you search Wolfenstein The New Order as well. This looks pretty good.
  23. Looks Like YouTube just pulled ALF Seasons 1-4 from their site... BOOOO!!

  24. I'll pass. I'm a huge metal fan but I have to draw the line somewhere. Bands like Sacred Reich, D.R.I., Nuclear Assault, and Toxik may have done this 20+ years ago, but, I'd still rather listen to them bitch and moan about Reagan or The Cold War because it just is written better.
  25. Make a brush the side of the entire doorframe and cover it in the system/areaportal shader. Then adjust it to fix entirelyinside the door. This means if you made your original doorframe 5 units thick, the door would be 3 units thick, and the areaportal would be 1 unit thick. The only reason i've made them multiple is from the above. You make a brush the size of the frame, assuming that "side" is a typo because you can't make a side, and cover it in the texture.
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