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Everything posted by AshuraDX
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Allright time to call out for the experts @@Corto @@Psyk0Sith @@minilogoguy18 @@DT85 Starkiller WIP2 (View in 3D)
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Starkiller WIP2 (View in 3D) too lazy to reupload the image so here's just the 3d model
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havn't worked on him really as I was distracted... *cough - steam summer sale -cough- so many games-cough* but I stumbled across this neat site and thought I'd try it Starkiller WIP1 (View in 3D) *hint* turn on subdivision on the left , the model is quite lowpoly and looks like shit as is , I hope the textures will change that
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yep there was , but it was a ported model so I wont spread it here if oyu want it you'll have to find it or hope for shiftee to update his Sith Stalker model
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mudbox looked nicer , might get a student liense sometime what I really liked was 3d Coat , it utilises both poly/vertex and voxel based sculpting
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did , but it was impossible for me to get used to that layout and I kept fucking my scenes up so I dropped it I've been using sculptris a lot and I mgiht use silo'S sculpting tools even though they're pretty basic
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I'm not really sculpting , I'm jsut shifting vertices , edges and sometimes entire faces around to get the facial structure right
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Just bought Silo 2 on steam , looks like I got a new NICE toy for modeling & sculpting
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Just don't expect it to replace 3ds max, it only really does poly modeling and sculpting.
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@@Corto @@DT85 @@ChalklYne any closer ? (right is the new version) feel free to start paint overs EDIT : I guess I'll test Silo on this once I got soe paintovers from you guys
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could be
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Allright , time to shift some vertices around
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once again I shout out to my masters : @@minilogoguy18 @@Psyk0Sith @@Corto @@DT85 and @@ChalklYne
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same in 3ds max , could include LOD's but for usual I'm just to lazy to bother with them in max you'd copy your weighted model , kill the envelopes , apply the pro optimizer modifier & let it crunch your model down and then apply skinwrap to the LOD and pick your main model as source
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WIP Fixing the dotXSI 3.0 Exporter for 3ds Max...
AshuraDX replied to Archangel35757's topic in WIPs, Teasers & Releases
I didnt ahve trouble with my dummys , I could pass you my scene @@DT85 -
the last time I heard from Szico was about a month ago I think , he was pretty busy with RL stuff back then so give him some time
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tomorrow... http://www.vainstream.com/running_order.php I will die
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@@EmerALD there you go buddy http://jkhub.org/files/file/1137-jedi-academy-sdk/ @@Psyk0Sith probably you could update that link on your site ?
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I was going to do all 3 versions of the Training Gear not sure wether I'll do any of the others If I do , they wont use the same mesh (except for the head)
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they're ancient though , might pull off new versions of them when I finish my version of starkiller
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@@Corto ofc , forgot to attach that the side of the nose looks quite funky in tht shot but it's allright
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@@minilogoguy18 @@Corto @@Psyk0Sith any major crits before I continue ?
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@@ChalklYne pretty much everything you were given i nyour thread , I'm using that "compilation" shot with various angels for my rotoscope which I jsut use to get the basic shape , the rest is captured by looking at th eother higher res ref pics
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Well as @@ChalklYne is still strugglnig with his starkilelr model after nearly a year I thought I'd see what I can ome up with for starkiller so ... uh does this look like him to anyone ? it's far form being done anyway
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http://www.youtube.com/watch?v=uF9tjfEIxHo oh god I hate the original but this is pretty awesome