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ent

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Posts posted by ent

  1. @Boothand, DOF is ok, just set the most minimal (0) for mme_depthFocus. Or if it doesn't help, then try to lock scriptable DOF because iirc when chase mode is set then it does autofocus on current player, but it's not when the POV is on. Sounds weird I guess x]. But give it a try. Do not forget to set custom Radius and Focus values, just do not create the keypoints.

  2. Off topic: dofframes inverts the DOF, doesn't seem to respond to (big) changes to depthrange and depthfocus... have done everything in the tut.

    Show the result?

     

    As I got you use "realistic" new DOF then there are only two cvars you need: mme_depthFocus and mme_dofFrames. Try to follow step-by-step the second way for capturing DOF in my tut.

     

    Ontop: told ya ppl to use speed over timescale so many times.

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