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Darth Desolous


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Posted

This is a photoshoped image of Tion Medon, but it should be okay as a further reference. It's the best one I could find.

 

4889568-darth_desolous_(pedo).jpg

 

For anyone who don't know who he is and where he's from: http://starwars.wikia.com/wiki/Darth_Desolous

Yeah, but it looks nothing like him in-game, so its not reliable, plus the outfit has notable differences, and he doesn't have a cape.

  • 1 year later...
Posted

We have the PSP Model, which hopefully should be alright enough to port.

 

NWlteCq.png

 

http://www.mediafire.com/file/a0dc2qreqd3j3mi/Darth+Desolous+TFU+PSP+Model+Rip.zip

 

AND, here is the Wii model, which includes his shield, though Jeff explained to me that it's almost impossible to port:

 

Y63SqOY.png

http://www.mediafire.com/file/uo7yri6wgewm57w/Darth+Desolous+TFU+Wii+Model+Rip.zip

 

As far as I know, the saber is included, as seen in both pictures, so that shouldn't be hard to port, though maybe someone would be willing to port the shield from his Wii model as well? May look out of place but it's the best bet we have of getting the shield.

Posted

What I'm hoping for the shield is that it's not ported as part of the model, but as it's own weapon, same with the saber. I know how to configure it so it'd work as it's own individual weapon, so all I need ported is the model. woooooo.

Posted

Desolous has to be the most requested character to be ported to jedi academy that I've seen lol and I don't blame people

 

we already have his lightsaber, all we need is his shield and Desolous himself. i hope the better looking wii model is used.

 

why is the wii model harder to port? is it the shield?, someone could just frankenstein the PSP models hands to the wii models

 

that or if the PSP model is used, the wii models textures are used or something

Xioth likes this
Posted

Desolous has to be the most requested character to be ported to jedi academy that I've seen lol and I don't blame people

 

we already have his lightsaber, all we need is his shield and Desolous himself. i hope the better looking wii model is used.

 

why is the wii model harder to port? is it the shield?, someone could just frankenstein the PSP models hands to the wii models

 

that or if the PSP model is used, the wii models textures are used or something

Well, if Desolous is ported, not much effort is going to be put into him.

 

Ports are generally frowned upon and you're lucky if a character has his hands weighted correctly, meaning his hands will sit there, not even clutching his lightsaber.

 

The Wii model has 20k verts, it needs 10k or less to work correctly.

 

Jeff tried working on the Wii model and it was starting to get visible holes due to the amount he had to work down the model.

Basil Bonehead likes this
Posted

Nonono, im aspiring3dmod from fp. Im the guy that requested the TFU Wii converter. Warhammer released all the raw files in a post in one of the threads. Id-daemon released a tool so you can get the Wii models in t-pose

Posted

Well, if Desolous is ported, not much effort is going to be put into him.

 

Ports are generally frowned upon and you're lucky if a character has his hands weighted correctly, meaning his hands will sit there, not even clutching his lightsaber.

 

The Wii model has 20k verts, it needs 10k or less to work correctly.

 

Jeff tried working on the Wii model and it was starting to get visible holes due to the amount he had to work down the model.

did he try the PSP version?

 

also, from what i've seen from other ports, don't they just get replaced with the hand models from jedi academy?

Posted

Wow, 20k polys is crazy. Most NPCs are only about 1500 from what I've pulled. Even Starkiller's outfits are less than 4k. Admittedly I haven't bothered to look at Desolous

Jeff likes this
Posted

Anyboy checked about the Wii mesh i said?, might be less since its not ripped. Also is the engine limit per part or the total mesh?, maybe split the mesh into different parts?

  • 4 months later...
Posted

Anyone interested in re-weighing the hands on the model @@Jeff ported?

 

I could do a soundpack if someone would be down with that.

 

Where's Jeff's port? 

Posted

Oh damn I really thought he had.

 

I could port the WII model, but sadly it has an action pose with makes it near impossible to properly port. If someone can find one in a normal T-Pose (even better if it's an A-pose), I could port it for you guys. 

Jeff likes this
Posted

I could port the WII model, but sadly it has an action pose with makes it near impossible to properly port. If someone can find one in a normal T-Pose (even better if it's an A-pose), I could port it for you guys. 

 

Yeah it's a mess in that pose. Which is why I haven't done it.

Posted

I've got him in T-Pose. He uses two 512x512 textures if I remember right. Can't remember if the shield is attached or not. Check back in a few days from now if I haven't uploaded him. That should give modders something to work with.

 

*EDIT*

https://www.mediafire.com/file/b4248lhq8srh5q4/DarthDesolus_OBJ+TEXTURES.zip/file

Even so the shield could easily be made it's own weapon.

 

I can handle all the extra stuff, such as a possible soundpack, making the shield and saber playable in multiplayer and SP, NPC support, etc.

 

I just need him ported is all, then he's home free.

 

Also, thats the Wii version, right?

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