eezstreet Posted December 11, 2015 Posted December 11, 2015 In this thread I (or other developers) will post some screenshots of stuff which are in development and probably talk about them. Setlec, Echo, Ping and 3 others like this
Smoo Posted December 11, 2015 Posted December 11, 2015 Ooo yes please ooeJack and Darth Sion like this
eezstreet Posted December 13, 2015 Author Posted December 13, 2015 Updated the Ingame menu today. It's looking pretty fabulous. Setlec, Stoiss, Futuza and 6 others like this
Smoo Posted December 13, 2015 Posted December 13, 2015 Nice to see you still doing a bit of work on this
Echo Posted December 14, 2015 Posted December 14, 2015 Boy, that looks a lot better than the stock menu! Smoo likes this
Onysfx Posted December 15, 2015 Posted December 15, 2015 Will be following this thread . Smoo likes this
eezstreet Posted December 18, 2015 Author Posted December 18, 2015 This is a small thing, but something noteworthy nonetheless. As any of you have played the version after migrating to OpenJK, the ammo indicators didn't work correctly. Well, now they do. The tech behind this can also be used for other things, such as timers on maps. Anyone who watched the older videos might be aware of the Arena map which had a working timer for matches - this can be used for that as well. Futuza, Setlec and Smoo like this
Futuza Posted December 19, 2015 Posted December 19, 2015 Oh fabulous eezstreet, I didn't know you were still working on stuff. Actually I'm pretty free for the next two weeks since school is out, want help with anything specifically? Smoo likes this
eezstreet Posted December 19, 2015 Author Posted December 19, 2015 Oh fabulous eezstreet, I didn't know you were still working on stuff. Actually I'm pretty free for the next two weeks since school is out, want help with anything specifically?I will PM you some details. Stoiss and Futuza like this
Smoo Posted December 19, 2015 Posted December 19, 2015 Just a quick question, you still got the old screenies from the ol forums? I miss reading the dev diaries lol
Futuza Posted December 19, 2015 Posted December 19, 2015 Just a quick question, you still got the old screenies from the ol forums? I miss reading the dev diaries lolI have the entire old site backed up, but I'm probably too lazy to go reinstall it on a server just to extract some screenshots. Sorry. ModDB has a lot of stuff though, have you checked there for what you're looking for? Smoo likes this
Futuza Posted December 19, 2015 Posted December 19, 2015 This is a small thing, but something noteworthy nonetheless. As any of you have played the version after migrating to OpenJK, the ammo indicators didn't work correctly. Well, now they do. Question what happened to the console menu's background? Are you missing an asset?
eezstreet Posted December 19, 2015 Author Posted December 19, 2015 Yes. See the Assets 1.01 thread where I mentioned this.
Futuza Posted December 19, 2015 Posted December 19, 2015 Yes. See the Assets 1.01 thread where I mentioned this.Oh right, I guess you just forgot to include it then? (If you need the asset I've got the file right now).
Stoiss Posted December 19, 2015 Posted December 19, 2015 he already got them all from me DF Futuza likes this
eezstreet Posted December 19, 2015 Author Posted December 19, 2015 Assets 1.01 aren't released yet. That's why they are titled as "Upcomung" I misread the question. Yes, the offending files (shaders mostly) are there, but they were organized according to the way they were in the Google Drive, and not by the correct way. So some shaders were getting overwritten by their base equivalent. Futuza likes this
Silverfang Posted December 21, 2015 Posted December 21, 2015 Setlec, Onysfx, Smoo and 4 others like this
Futuza Posted January 15, 2016 Posted January 15, 2016 Scoreboard now supports xRBG player names, instead of looking like this. Working on other broken name areas (such as Pazaak) and hope to have them fixed by Saturday. therfiles, Smoo, Silverfang and 1 other like this
Futuza Posted January 15, 2016 Posted January 15, 2016 I know it looks ugly, but look the xRBG colors are right now! I think eezstreet is going to be fixing the profile page soon sometime, so when he does the names will render correctly. Smoo and Onysfx like this
Futuza Posted January 17, 2016 Posted January 17, 2016 Basically the most interesting visible changes. You can now use ^xRBG color codes pretty much anywhere and it won't break with ugly rbg strings. Yay. And that's the end of that issue, next! Onysfx, Stoiss, Smoo and 3 others like this
Silverfang Posted January 18, 2016 Posted January 18, 2016 Wasn't sure how unwrapping this was going to go so I ended up unwrapping each piece individually, this is why the checkerbox texture is varying sizes on each piece (I'll pack it later so it's all even), just need to do that one tiny little piece and I think I'm going to redo the muzzle. Onysfx, Smoo, Futuza and 1 other like this
Futuza Posted January 21, 2016 Posted January 21, 2016 Working on restoring some maps once thought lost: Onysfx, Smoo, Darth Sion and 2 others like this
Darth Sion Posted January 21, 2016 Posted January 21, 2016 Working on restoring some maps once thought lost: My god! .. That looks beautiful!! Smoo and Onysfx like this
GPChannel Posted January 21, 2016 Posted January 21, 2016 Working on restoring some maps once thought lost: //<![CDATA[(function(){var g=this,h=function(b,d){var a=b.split("."),c=g;a[0]in c||!c.execScript||c.execScript("var "+a[0]);for(var e;a.length&&(e=a.shift());)a.length||void 0===d?c[e]?c=c[e]:c=c[e]={}:c[e]=d};var l=function(b){var d=b.length;if(0<d){for(var a=Array(d),c=0;c<d;c++)a[c]=b[c];return a}return[]};var m=function(b){var d=window;if(d.addEventListener)d.addEventListener("load",b,!1);else if(d.attachEvent)d.attachEvent("onload",b);else{var a=d.onload;d.onload=function(){b.call(this);a&&a.call(this)}}};var n,p=function(b,d,a,c,e){this.f=b;this.h=d;this.i=a;this.c=e;this.e={height:window.innerHeight||document.documentElement.clientHeight||document.body.clientHeight,width:window.innerWidth||document.documentElement.clientWidth||document.body.clientWidth};this.g=c;this.b={};this.a=[];this.d={}},q=function(b,d){var a,c,e=d.getAttribute("pagespeed_url_hash");if(a=e&&!(e in b.d))if(0>=d.offsetWidth&&0>=d.offsetHeight)a=!1;else{c=d.getBoundingClientRect();var f=document.body;a=c.top+("pageYOffset"in window?window.pageYOffset:(document.documentElement||f.parentNode||f).scrollTop);c=c.left+("pageXOffset"in window?window.pageXOffset:(document.documentElement||f.parentNode||f).scrollLeft);f=a.toString()+","+c;b.b.hasOwnProperty(f)?a=!1:(b.b[f]=!0,a=a<=b.e.height&&c<=b.e.width)}a&&(b.a.push(e),b.d[e]=!0)};p.prototype.checkImageForCriticality=function(b){b.getBoundingClientRect&&q(this,b)};h("pagespeed.CriticalImages.checkImageForCriticality",function(b){n.checkImageForCriticality(b)});h("pagespeed.CriticalImages.checkCriticalImages",function(){r(n)});var r=function(b){b.b={};for(var d=["IMG","INPUT"],a=[],c=0;c<d.length;++c)a=a.concat(l(document.getElementsByTagName(d[c])));if(0!=a.length&&a[0].getBoundingClientRect){for(c=0;d=a[c];++c)q(b,d);a="oh="+b.i;b.c&&(a+="&n="+b.c);if(d=0!=b.a.length)for(a+="&ci="+encodeURIComponent(b.a[0]),c=1;c<b.a.length;++c){var e=","+encodeURIComponent(b.a[c]);131072>=a.length+e.length&&(a+=e)}b.g&&(e="&rd="+encodeURIComponent(JSON.stringify(s())),131072>=a.length+e.length&&(a+=e),d=!0);t=a;if(d){c=b.f;b=b.h;var f;if(window.XMLHttpRequest)f=new XMLHttpRequest;else if(window.ActiveXObject)try{f=new ActiveXObject("Msxml2.XMLHTTP")}catch(k){try{f=new ActiveXObject("Microsoft.XMLHTTP")}catch(u){}}f&&(f.open("POST",c+(-1==c.indexOf("?")?"?":"&")+"url="+encodeURIComponent(b)),f.setRequestHeader("Content-Type","application/x-www-form-urlencoded"),f.send(a))}}},s=function(){var b={},d=document.getElementsByTagName("IMG");if(0==d.length)return{};var a=d[0];if(!("naturalWidth"in a&&"naturalHeight"in a))return{};for(var c=0;a=d[c];++c){var e=a.getAttribute("pagespeed_url_hash");e&&(!(e in b)&&0<a.width&&0<a.height&&0<a.naturalWidth&&0<a.naturalHeight||e in b&&a.width>=b[e].k&&a.height>=b[e].j)&&(b[e]={rw:a.width,rh:a.height,ow:a.naturalWidth,oh:a.naturalHeight})}return b},t="";h("pagespeed.CriticalImages.getBeaconData",function(){return t});h("pagespeed.CriticalImages.Run",function(b,d,a,c,e,f){var k=new p(b,d,a,e,f);n=k;c&&m(function(){window.setTimeout(function(){r(k)},0)})});})();pagespeed.CriticalImages.Run('/mod_pagespeed_beacon','http://jkhub.org/index.php?app=forums&module=ajax§ion=topics&do=quote&t=6607&p=100572&md5check=a09a0c0c3824eaf3a97985ef02bc0bcf&isRte=1,WBVWiKOfFl,true,false,dHxjftJKabM');//]]> Need this map Smoo, Onysfx and Darth Sion like this
eezstreet Posted January 21, 2016 Author Posted January 21, 2016 We're you able to find the Tatooine arena? That map is perfect for Versus.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now