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eezstreet

Development screenshots: cool things that are being worked on

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This is a small thing, but something noteworthy nonetheless. As any of you have played the version after migrating to OpenJK, the ammo indicators didn't work correctly. Well, now they do.

rb29UjW.jpg

 

The tech behind this can also be used for other things, such as timers on maps. Anyone who watched the older videos might be aware of the Arena map which had a working timer for matches - this can be used for that as well.

Smoo, Setlec and Darth Futuza like this

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Oh fabulous eezstreet, I didn't know you were still working on stuff.  Actually I'm pretty free for the next two weeks since school is out, want help with anything specifically?

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Oh fabulous eezstreet, I didn't know you were still working on stuff.  Actually I'm pretty free for the next two weeks since school is out, want help with anything specifically?

I will PM you some details.

Stoiss and Darth Futuza like this

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Just a quick question, you still got the old screenies from the ol forums? I miss reading the dev diaries lol

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Just a quick question, you still got the old screenies from the ol forums? I miss reading the dev diaries lol

I have the entire old site backed up, but I'm probably too lazy to go reinstall it on a server just to extract some screenshots.  :(  Sorry.  ModDB has a lot of stuff though, have you checked there for what you're looking for?

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This is a small thing, but something noteworthy nonetheless. As any of you have played the version after migrating to OpenJK, the ammo indicators didn't work correctly. Well, now they do.

rb29UjW.jpg

 

Question what happened to the console menu's background?  Are you missing an asset?

8KCUV0n.jpg

 

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Yes. See the Assets 1.01 thread where I mentioned this.

Oh right, I guess you just forgot to include it then?  (If you need the asset I've got the file right now).

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Assets 1.01 aren't released yet. That's why they are titled as "Upcomung"

I misread the question. Yes, the offending files (shaders mostly) are there, but they were organized according to the way they were in the Google Drive, and not by the correct way. So some shaders were getting overwritten by their base equivalent.

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JhuhHNz.jpg

I know it looks ugly, but look the xRBG colors are right now!  I think eezstreet is going to be fixing the profile page soon sometime, so when he does the names will render correctly.

 

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yla1rYz.png

 

 

Wasn't sure how unwrapping this was going to go so I ended up unwrapping each piece individually, this is why the checkerbox texture is varying sizes on each piece (I'll pack it later so it's all even), just need to do that one tiny little piece and I think I'm going to redo the muzzle.

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Working on restoring some maps once thought lost:

 

 

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//]]>Grv3f4p.jpg

 

Need this map :o;)
Smoo, Onysfx and Darth Sion like this

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