JAWSFreelao Posted September 4, 2015 Share Posted September 4, 2015 Here's a tactic my boy R4zor uses: open a picture, turn the opacity down, and have it over the face while you model. That's how he makes his legendary cyberfaces.Henry Sims, for example.Real Sims:Ingame: Link to comment
Tempust85 Posted September 4, 2015 Share Posted September 4, 2015 Ok, tried alpha planes for a fluffy beard and it really didn't work out decently enough in-game so I'm ditching that idea. Going to puff out the head model around the beard more instead. Here's a tactic my boy R4zor uses: open a picture, turn the opacity down, and have it over the face while you model. That's how he makes his legendary cyberfaces.Henry Sims, for example.Real Sims:Ingame: Yeah, I did that making the base mesh & low poly. I'm still not used to Zbrush, so I find it harder to work in than 3ds Max. I know you can put an image behind your work, but Zbrush rarely behaves for me. JAWSFreelao likes this Link to comment
Archangel35757 Posted September 4, 2015 Share Posted September 4, 2015 Try to make some of the hair on the front & sides as separate meshes to give the hair more layered look. But he's coming along nicely. Darth Sion likes this Link to comment
dark_apprentice Posted September 4, 2015 Share Posted September 4, 2015 Because on this model beard is the texture Hmm maybe making the model part that is a little off from the face with the beard texture would give better effect . I know that Witcher 3 is new graphics but i dont think that this beard is the revolution in the moddeling. Still awesome head model... Older Luke was a jedi that i always wanted to see :3Perhaps that can be a good method as well. But personally i think that it would be better if it is not textured, but made as part of the face also a reason for this way of thinking is, that as you have saw on my previews posts above, he have a big fluffy beard and not just - a beard (like for example with: Kyle, Obi-Wan, Dooku etc.) Link to comment
Tempust85 Posted September 4, 2015 Share Posted September 4, 2015 Did no one read my post earlier about the alpha planes looking like crap in-game? Szani95, JAWSFreelao and Daedra like this Link to comment
Tempust85 Posted September 5, 2015 Share Posted September 5, 2015 Grab, JAWSFreelao, MagSul and 19 others like this Link to comment
JAWSFreelao Posted September 5, 2015 Share Posted September 5, 2015 Might use this head (if DT's okay with it) to make a Rebels style Captain Rex. Link to comment
Stoiss Posted September 5, 2015 Share Posted September 5, 2015 fix the nose DT Darth Sion likes this Link to comment
Daedra Posted September 5, 2015 Author Share Posted September 5, 2015 fix the nose DT The nose is perfect it is deformed identical to Mark's actual nose. I say keep 2 versions one with fixed nose and one without. Omega likes this Link to comment
Langerd Posted September 5, 2015 Share Posted September 5, 2015 I love Your models... soo great Link to comment
dark_apprentice Posted September 5, 2015 Share Posted September 5, 2015 fix the nose DT This is Mark Hamill (Luke Skywalker) nose and face, during the era of "A New Hope": And here is how his face and nose look like, during the ESB era (episode 5), after the car accident that Mark had. Those scars you saw from the Wampa attack, are not fake they are from the car accident Link to comment
Tempust85 Posted September 5, 2015 Share Posted September 5, 2015 Yeah now check out Marks nose today, I've got it spot-on. Stoiss, Daedra and Darth Sion like this Link to comment
Daedra Posted September 5, 2015 Author Share Posted September 5, 2015 Yeah now check out Marks nose today, I've got it spot-on. I told them DT, I TOLD THEM!!! THEY WOULD NOT LISTEN... Darth Sion likes this Link to comment
Tempust85 Posted September 5, 2015 Share Posted September 5, 2015 The hair will be a challenge. Link to comment
Daedra Posted September 5, 2015 Author Share Posted September 5, 2015 The hair will be a challenge. Wouldn't it be possible to use young lukes hair, re-texture it and add planes to it? I know that may be a lazy way around but it may be somewhere to start. Link to comment
Tempust85 Posted September 5, 2015 Share Posted September 5, 2015 I meant getting it to look right. Daedra likes this Link to comment
Barricade24 Posted September 5, 2015 Share Posted September 5, 2015 Dat face is so real... Darth Sion, Daedra and GPChannel like this Link to comment
Tempust85 Posted September 6, 2015 Share Posted September 6, 2015 Yeah, that's what decent photosourcing looks like. If I said I painted it, I'd be a rotten liar. Darth Sion and Bek like this Link to comment
dark_apprentice Posted September 6, 2015 Share Posted September 6, 2015 @@DT85 thanks to you, for first time ever I might start to like Luke Skywalker after all O.o looking forward for this amazing project and thank you for taking this one on your side! Darth Sion and Tempust85 like this Link to comment
Jolly Posted September 9, 2015 Share Posted September 9, 2015 Personally I think the head doesn't look very good. It just does not look very much like Mark Hamil. Link to comment
dark_apprentice Posted September 9, 2015 Share Posted September 9, 2015 And how does he looks like? Link to comment
Daedra Posted September 9, 2015 Author Share Posted September 9, 2015 And how does he looks like? He looks like DT's WIP Darth Sion and dark_apprentice like this Link to comment
Bek Posted September 9, 2015 Share Posted September 9, 2015 DT are you using a specific software to photosource, or is this all photoshop work? Link to comment
Tempust85 Posted September 9, 2015 Share Posted September 9, 2015 Just photoshop. Bek likes this Link to comment
Archangel35757 Posted September 9, 2015 Share Posted September 9, 2015 @@DT85 - For hair modeling use spline curves... then use refine connect to add crossing splines... then add a surface modifier... and onto that add an Edit poly modifier. Bek likes this Link to comment
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