BruceJohnJenner Posted January 12, 2015 Posted January 12, 2015 Just a quick request for a project I am working on, probably very small I need a model of an umbrella for a movie project I am working on. I need the character in game to hold it similarly to a lightsaber (which will work well, since the character just needs to hold it above their head like you would normally do with an umbrella ). I was thinking that I might just import it over tavions sword in the game, since that will avoid having a glow from a saber and the accompanying sound effects in the game. The model doesnt need to be highly detailed or anything, just recognizable as an umbrella. Normally I would do it myself, but I dont know a thing about creating models for jka yet, and Im sure one of the developers on these forums could probably dash it off in 15 minutes or so.
Langerd Posted January 12, 2015 Posted January 12, 2015 You can made a sab. with out the blade.http://forums.filefront.com/sw-jk3-modding-mapping-editing/193645-list-things-you-can-do-sab-file.htmlDo You have a picture of the umbrella that You want? BruceJohnJenner likes this
z3filus Posted January 12, 2015 Posted January 12, 2015 A closed umberella, a chair, steeringwheel and a ladder = all you need for a Hong Kong mod for this game. BruceJohnJenner and Langerd like this
Langerd Posted January 12, 2015 Posted January 12, 2015 And just make a melee more powerful , make some bar and some breakable objects that after pressing you get a weapon saber (for example You press at the chair and you have a chair saber , lamp a lamp saber and bottle a tulipan bottle weapon XD).It would be awesome!!!For You there is a MrWronko's tutorialhttps://www.youtube.com/watch?v=SRtn9KO0omYIt will teach you how to make the model . The blender is quite nice program to use. Some time and trial and error and You have model It is easy believe me. BruceJohnJenner likes this
BruceJohnJenner Posted January 12, 2015 Author Posted January 12, 2015 You can made a sab. with out the blade. http://forums.filefront.com/sw-jk3-modding-mapping-editing/193645-list-things-you-can-do-sab-file.html Do You have a picture of the umbrella that You want? Literally as simple as this: Its for a humourous video project, only needs to be recognizable as an umbrella. (although I guess it would be funny as a weapon in the game while closed)
BruceJohnJenner Posted January 12, 2015 Author Posted January 12, 2015 And just make a melee more powerful , make some bar and some breakable objects that after pressing you get a weapon saber (for example You press at the chair and you have a chair saber , lamp a lamp saber and bottle a tulipan bottle weapon XD).It would be awesome!!! For You there is a MrWronko's tutorial https://www.youtube.com/watch?v=SRtn9KO0omY It will teach you how to make the model . The blender is quite nice program to use. Some time and trial and error and You have model It is easy believe me. Hmm, blender, another mountain I need to climb someday... Is there any way of doing it from Anim8or? I have experience using that before.
Langerd Posted January 12, 2015 Posted January 12, 2015 Some questions:-Staff style or strong style?-Detailed or simple model?
Langerd Posted January 12, 2015 Posted January 12, 2015 http://wrzucaj.net/images/2015/01/12/umbr.jpgLike this? (textures will take more time D: and i must make the inside too. BruceJohnJenner and Boothand like this
BruceJohnJenner Posted January 12, 2015 Author Posted January 12, 2015 Some questions: -Staff style or strong style?-Detailed or simple model? -Umm, strong style I think? Staff style is held horizontal at the waist isnt it?-Simple as it gets http://wrzucaj.net/images/2015/01/12/umbr.jpg Like this? (textures will take more time D: and i must make the inside too. That looks perfect, exactly what I was thinking of. Whether to texture or not would be up to you really. I personally wouldnt mind if it just used different coloured materials for the detail, but textures are fine as well if you prefer to do it that way. I just cant imagine how to properly UV map a texture to that top surface though, but I imagine Blender must have better tools for UV mapping than the piece of crap that I used for my UV mapping in conjunction with Anim8or.
Ramikad Posted January 12, 2015 Posted January 12, 2015 And just make a melee more powerful , make some bar and some breakable objects that after pressing you get a weapon saber (for example You press at the chair and you have a chair saber , lamp a lamp saber and bottle a tulipan bottle weapon XD).It would be awesome!!! It can actually be done in a much easier way, by making them actual lightsabers and setting g_saberPickuppableDroppedSaber to 1. http://wrzucaj.net/images/2015/01/12/umbr.jpg Like this? (textures will take more time D: and i must make the inside too. Why deal with the inside part too when you can just set a cull none or cull twosided in the shader?
Langerd Posted January 12, 2015 Posted January 12, 2015 It can actually be done in a much easier way, by making them actual lightsabers and setting g_saberPickuppableDroppedSaber to 1. Why deal with the inside part too when you can just set a cull none or cull twosided in the shader?http://www.designhousestockholm.com/collection/download/Umbrella_inside.jpg i mean this
Langerd Posted January 12, 2015 Posted January 12, 2015 http://wrzucaj.net/image/4pBIt looks amazing XD Ahahahaha. Next day i will make a Sab. file... it is late BruceJohnJenner and Boothand like this
Langerd Posted January 12, 2015 Posted January 12, 2015 http://wrzucaj.net/4pshttp://wrzucaj.net/4p9http://wrzucaj.net/4pDI will send it to You tommorow Vulcan, Boothand, MagSul and 1 other like this
Vulcan Posted January 13, 2015 Posted January 13, 2015 Lmao Langerd, that's actually a pretty nice model xD Langerd likes this
z3filus Posted January 13, 2015 Posted January 13, 2015 Yeah you should release that Langerd likes this
Veosar Posted January 13, 2015 Posted January 13, 2015 Just a wild question. How the heck can you put lightsaber on model viewed in modview?
Langerd Posted January 13, 2015 Posted January 13, 2015 Just select tags and go to the tag r_hand. Then right click and there is an option to select model. Browse and find the gun or saberJust a wild question. How the heck can you put lightsaber on model viewed in modview? Hmm would You mind if I will upload it in the downloads? You will just download it like normal file this is very funny model so i want to share it to everybody.
BruceJohnJenner Posted January 13, 2015 Author Posted January 13, 2015 Just select tags and go to the tag r_hand. Then right click and there is an option to select model. Browse and find the gun or saber Hmm would You mind if I will upload it in the downloads? You will just download it like normal file this is very funny model so i want to share it to everybody. No problem at all, feel free to upload Langerd likes this
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