Asgarath83 Posted December 19, 2014 Posted December 19, 2014 I have a little question. Someone now a JK3 map with MD3 of chemical lab tools ?
Boothand Posted December 19, 2014 Posted December 19, 2014 Made a quick lab bottle in Blender, if it helps.. https://dl.dropboxusercontent.com/u/58757568/labbottle.fbxUV layout: https://dl.dropboxusercontent.com/u/58757568/lab%20bottle_UVs.pngSimple texture with alpha channel set up for transparency: https://dl.dropboxusercontent.com/u/58757568/labbottle_diffuse.tga
Asgarath83 Posted December 19, 2014 Author Posted December 19, 2014 Oh, Thanks very much @@Boothand! Yes a lab bottle is sufficient. i was thinking for MD3 object of an alchemy laboratory of my cathedral... There is something strange for download link.. i click it and open me a page with machine language O.o
Psyk0Sith Posted December 19, 2014 Posted December 19, 2014 Right click and save instead of left click?
Boothand Posted December 19, 2014 Posted December 19, 2014 Yeah. I didn't take care with the texture, nor did I even try it out after photoshopping! So I'll make a more decent one without visible seams and faults. Could also do some other typical alchemy lab things if you have a specific thing in mind. Asgarath83 likes this
IrocJeff Posted December 19, 2014 Posted December 19, 2014 Can I have this as well since it would be perfect to put in my lab....... Boothand likes this
Boothand Posted December 19, 2014 Posted December 19, 2014 Here's the new and better one without seams, and visible content inside the bottle, granted you make use of the alpha channel.It can be md3-made with Blender. Could take more requests, I enjoy these smaller ones now when learning Blender https://dl.dropboxusercontent.com/u/58757568/labbottle.fbx https://dl.dropboxusercontent.com/u/58757568/labbottle_diffuse.tga
Asgarath83 Posted December 19, 2014 Author Posted December 19, 2014 @@Boothand, if you can, i simply desire a set of chemical model for making it as MD3 so i can i use for a chemical laboratory.Something like that of the oldest game blood omen: I need because i need to put map objects inside my cathedral map (md3view issue thread) after i end the physic clip collider ot the MD3 buildings. and making a list of what i need, i see that i neet an alchemic set and... i never remember of have seen anyone in any mod of JKA. so i am asking :)I
Boothand Posted December 19, 2014 Posted December 19, 2014 Another alchemy bottle (feel free to make it a non-pee color ) https://dl.dropboxusercontent.com/u/58757568/alchbottle2.fbx https://dl.dropboxusercontent.com/u/58757568/alchbottle2_diffuse.tga (with alpha channel for transparency)
Asgarath83 Posted December 20, 2014 Author Posted December 20, 2014 https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQxtSFRtjeLU9dyGu-zaxNNeoxVcR1nfWSxl6EEUp-4bOFb8l9w Can you make also one of that and a balance? Should be sufficient.
Boothand Posted December 20, 2014 Posted December 20, 2014 Here's scales, for now. You (or someone) (or me) will have to make some chain texture and give it alpha transparency for those chains, which are flat planes in this model. UV layout: https://dl.dropboxusercontent.com/u/58757568/scales_diffuse.png Model: https://dl.dropboxusercontent.com/u/58757568/scales.fbx
Boothand Posted December 20, 2014 Posted December 20, 2014 Actually, here's a layout more easy to edit: Asgarath83 likes this
Asgarath83 Posted January 15, 2015 Author Posted January 15, 2015 @@Boothand i have some problem to import on my 3Dmax your filmbox. i import but they are empty. Can you send me the model as 3DSformat, please?
Boothand Posted January 15, 2015 Posted January 15, 2015 Try this one: https://dl.dropboxusercontent.com/u/58757568/scales.3ds
Asgarath83 Posted January 15, 2015 Author Posted January 15, 2015 @@Boothandthe 3ds scale work fine in 3d max and blender too thanks. can you convert also the bottles please?
Boothand Posted January 15, 2015 Posted January 15, 2015 Yeah, here they are :https://dl.dropboxusercontent.com/u/58757568/labbottle.3dshttps://dl.dropboxusercontent.com/u/58757568/alchbottle2.3ds
Asgarath83 Posted January 15, 2015 Author Posted January 15, 2015 @@BoothandOh, thanks very much man. i fix some texture issue of my cathedral and i work also on your models. i will show you md3 maked on md3view with that. maybe we can also make a downloadable md3 files for all community. Boothand likes this
Asgarath83 Posted January 18, 2015 Author Posted January 18, 2015 @@Boothand@@Langerdhere the scales. I hope you like. Now i texture the bottles. http://wrzucaj.net/image/4y5 Langerd and Boothand like this
Asgarath83 Posted January 18, 2015 Author Posted January 18, 2015 The lab battle.http://wrzucaj.net/image/4yg Edit, the lab bOttleXDDDDDD ahahaha, the lab battle... some one want launch some chemical bomb? I have an idea: the lab bottle saber! for the true chemical men! B) Boothand likes this
Ramikad Posted January 18, 2015 Posted January 18, 2015 You could put a cool shiny shader on that scales; for example, the one used for mp/s_metalC. Asgarath83 likes this
Asgarath83 Posted January 18, 2015 Author Posted January 18, 2015 You could put a cool shiny shader on that scales; for example, the one used for mp/s_metalC.Thanks for suggest Ramikad
Asgarath83 Posted January 18, 2015 Author Posted January 18, 2015 Finally the Alch bottlehttp://wrzucaj.net/image/4GZnow i make different colors md3 version and shadering and i end Langerd likes this
Langerd Posted January 18, 2015 Posted January 18, 2015 Nice stuff! Hmm I dont know what exaclty was in the laboratory in this game but some books , skulls and pots would be great! And the sandglass would be a nice too!
Asgarath83 Posted January 18, 2015 Author Posted January 18, 2015 Nice stuff! Hmm I dont know what exaclty was in the laboratory in this game but some books , skulls and pots would be great! And the sandglass would be a nice too! i have already a skull, barrels and pots, not worry i have also the dead skeleton of talay of dark forces mod... *_*
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