Langerd Posted December 31, 2013 Share Posted December 31, 2013 Is there anybody that could make a dismemberment guns mod? I mean for example when you will headshot a weequay his head will blow or just fell down or something. I think there was a mod that make this kind of thing but in mp . Is there any possibilty that someone made it for sp too? Bek and Grab like this Link to comment
MoonDog Posted December 31, 2013 Share Posted December 31, 2013 Would be sick to have the dismemberment from SOF. Not sure if that's possible however. Link to comment
Langerd Posted December 31, 2013 Author Share Posted December 31, 2013 (edited) I know that in multiplayer it is possible. I saw one mod in multiplayer but i hope that is possible in single player toohttp://jediknight3.filefront.com/file/Old_School_Mod;36431 Edited December 31, 2013 by Langerd Link to comment
Grab Posted December 31, 2013 Share Posted December 31, 2013 Filefront is blocked for me :< Link to comment
Langerd Posted December 31, 2013 Author Share Posted December 31, 2013 For me too ... anyway not a topic question but ... why filefront is crashed??? Link to comment
eezstreet Posted December 31, 2013 Share Posted December 31, 2013 /me just hatched a crazy idea for a mod Circa and Langerd like this Link to comment
therfiles Posted December 31, 2013 Share Posted December 31, 2013 For me too ... anyway not a topic question but ... why filefront is crashed??? http://jkhub.org/page/index.html/_/community-news/why-gamefront-jkfiles-downloads-dont-r62 Link to comment
Langerd Posted December 31, 2013 Author Share Posted December 31, 2013 THANKS O__O omg... This is so unfair >< about filefront of course Link to comment
Langerd Posted December 31, 2013 Author Share Posted December 31, 2013 Sooooo The dismemberment is possible? even for single player? Link to comment
eezstreet Posted January 1, 2014 Share Posted January 1, 2014 Yep. Langerd likes this Link to comment
Langerd Posted January 1, 2014 Author Share Posted January 1, 2014 OwO Can you make a mod like this? It would be awesome! Destroy a enemy with flechette. The body parts everwhere 8D (wow sooooo brutal) Link to comment
eezstreet Posted January 1, 2014 Share Posted January 1, 2014 I've thought about it. I'll take a look at it tonight and keep you updated. Link to comment
DT. Posted January 1, 2014 Share Posted January 1, 2014 The only problem with adding more dismemberment (from an artist's POV) is it will look quite horrible with lighting. If there were a way to define an 'alive' version of a model (the model that is shown when player is alive with health) that has no breaks in the mesh for dismemberment & a 'dead' version of a model (replaces the alive model upon 0 health) with all the breaks for dismemberment set up, that would be pretty cool. Link to comment
eezstreet Posted January 1, 2014 Share Posted January 1, 2014 As it turns out, it's one line of code that needs changing in order to enable guns to dismember people. Nuke this check in code/game/g_combat.cpp: if ( !g_iscensored->integer && ( g_dismemberment->integer || g_saberRealisticCombat->integer > 1 ) && mod == MOD_SABER )//only lightsaber so that it looks something like this: if ( !g_iscensored->integer && ( g_dismemberment->integer || g_saberRealisticCombat->integer > 1 )) Link to comment
Langerd Posted January 1, 2014 Author Share Posted January 1, 2014 Omg ^^ Pls make a modification like this! It would be awesome! (I know that You are a pro in that kind of thing) Link to comment
DT. Posted January 1, 2014 Share Posted January 1, 2014 Hm, are dismemberment parts pre-defined in the code or can a model have as many as it wants? Link to comment
Langerd Posted January 1, 2014 Author Share Posted January 1, 2014 I think it depends on the model skeleton parts like on this picture http://i.piccy.info/i7/42ad4f361284a41270386ba47f2134f1/1-5-8299/23985968/Scheme.jpgI hope that gun dismember will be soon ^^ . Link to comment
Jango40 Posted January 1, 2014 Share Posted January 1, 2014 MB2 has this, some weapons like a280 can dismember people. Langerd likes this Link to comment
Langerd Posted January 1, 2014 Author Share Posted January 1, 2014 I always wanted this in sp but nobody made one mod of this I know that coding in sp is diffrent so maybe thats why. Link to comment
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