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Dismember guns - Sp and Mp


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Is there anybody that could make a dismemberment guns mod? I mean for example when you will headshot a weequay his head will blow or just fell down or something. I think there was a mod that make this kind of thing but in mp . Is there any possibilty that someone made it for sp too?

 

Bek and Grab like this
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The only problem with adding more dismemberment (from an artist's POV) is it will look quite horrible with lighting. If there were a way to define an 'alive' version of a model (the model that is shown when player is alive with health) that has no breaks in the mesh for dismemberment & a 'dead' version of a model (replaces the alive model upon 0 health) with all the breaks for dismemberment set up, that would be pretty cool.

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As it turns out, it's one line of code that needs changing in order to enable guns to dismember people.

 

Nuke this check in code/game/g_combat.cpp:

 

if ( !g_iscensored->integer && ( g_dismemberment->integer || g_saberRealisticCombat->integer > 1 ) && mod == MOD_SABER )//only lightsaber

so that it looks something like this:

 

if ( !g_iscensored->integer && ( g_dismemberment->integer || g_saberRealisticCombat->integer > 1 ))
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