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Triangulate Modifier (Blender)


Go to solution Solved by Ramikad,

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Posted

Hey guys, I recently downgraded my Blender to 2.64 for the glm importer, and I can't seem to find the Triangulate Modifier that was in the later versions. Is there a way to get it back, or an alternative? Thanks :D

Edit: Never mind, just delete this post lol @@Circa

No... no delete. If someone will have similar problem You should give us the answer and someone later will just find solution here ;) just my suggestion

AshuraDX likes this
Posted

No... no delete. If someone will have similar problem You should give us the answer and someone later will just find solution here ;) just my suggestion

Okay, fair point. The answer is simply Ctrl + T :D

AshuraDX and Langerd like this
  • Solution
Posted

Okay, fair point. The answer is simply Ctrl + T :D

 

Yep, I don't think it's even a modifier. Though I think that's only doable in Edit Mode, if I remember correctly. Also, for completeness, the reverse operation can be done just as easily with Alt + J, or alternatively, in Edit Mode, Mesh -> Faces -> Tris to Quads.

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