Credits: Trauma_Sensei for the Quinlan Vos Hilt
I made a new model of Quinlan Vos for Jedi Academy for fun.
Modeled in 3ds Max and zbrush. Maps Baked in xNormal and textured with Quixel Suite.
New sounds from the Clone Wars cartoon.
Npc Spawn List:
In regards to rd-rend2, when it is fully implemented and working I will do an update to include working normal maps and specular with gloss maps.
Known Bugs: On some models some of the caps show up gray when dismembered. This is due to me being unaware of how the cap system properly works in JKA. I am aware now, unfortunately I don't want spend more time fixing it.
Some clipping issues due to nature of the JKA Skeleton.
Would suggest if you want to play in singleplayer to use OpenJK, to avoid the dreaded 'Ghoul2 transform' error, that occurs with higher poly models.
Please let me know if there's any issues or bugs I might of missed!
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