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Mizore

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Everything posted by Mizore

  1. Thank you. I could not find that key among so dark. Another thing. What level of force is supposed to be Kyle Katarn? Since the start of game shows "setforceall 5", but some powers are only level two.
  2. There is another point I would like to comment. In the beginning of the sixth level I climb up and get a key, but the door does not open with that key and I do not get to find another key. Am I missing something or is it a bug?
  3. I like to see that someone are still made Jedi Academy mods for single player. I think the music does not fit in a game like Jedi Academy and the reborns tend to fall into the lava by poor AI, but I love the single player mods of JA. Good job!
  4. Hello, 8t88. I am following the progress of your mod and I rejoice these updates. Now what do you think of these suggestions? http://jkhub.org/topic/3462-suggestions-about-the-ja-and-jo-source-code/ I know that a lightshield does not fit with the style of The Force Unleashed, but it could serve to another character, and a shield is better defense that only a saber.
  5. Does anyone have this mod? I could not find it on the Internet for free. http://al1-game4.7ug02.pp.ua/?r=19870&q=Star+Wars+Jedi+Academy+The+Force+Master+%D1%EA%E0%F7%E0%F2%FC&i=http%3A%2F%2Fzerhosting.info%2Fimg%2Floadlp.php%3Fp%3DStar%2BWars%2BJedi%2BAcademy%2BThe%2BForce%2BMaster%2B%25D1%25EA%25E0%25F7%25E0%25F2%25FC&cat=games
  6. 1. A duelist with saber and shield generally has an advantage over a duelist with one saber and could face more successfully gunslingers with different weapons. 3. I agree with you in multiplayer, but I think in single player would be worth a self-regenerative shield, if we put more powerful enemies, like Force beasts, mechs, robots, etc.
  7. But most of these suggestions were not possible to single player before the publication of the source code. By other hand, I would like someone to do at least the first three suggestions.
  8. I considered that once the source code for Jedi Outcast and Jedi Academy was published, we can discuss things that we like that were made through the source code. These are my suggestions for the single player of Jedi Outcast and Jedi Academy. 1. A lightshield in the arm not carrying lightsaber that can rise by clicking the right mouse button and protect you only from frontal hits from blasters, missiles, lightsabers, etc. Jedi as futurist paladins. 2. A lightsaber that pressing a button will become lightwhip and it at the expense of Force points has sniper mode. 3. Self-regenerative telekinetic shield for the player and other Force users. 4. Force push and Force pull could be fired as fast as you press the buttons, they could be loaded and they could be regulated in scope and breadth: the extreme are long range but would only reach an individual and have a 360 degrees but only short range. 5. Two types of Force pull: normal and disarm, which pull only the weapons of targets. 6. Force speed spends Force points only gradually and it could be deactivated immediately to press the Force speed button. 7. Two types of Force speed: normal and dash, which does not consume Force points. 8. Force users could trigger Force speed without the player has triggered this power first. 9. Two types of Force sense: normal and passive radar. The normal is also night vision and only shows the auras of the living beings. The radar shows current threats and allies. 10. Combat precognition: indications of imminent threats. 11. Force absorb spends Force points only gradually, it could be deactivated immediately to press the Force absorb button and it is a passive defense against the instant kill of Force grip. 12. Force protection is the passive self-regenerative telekinetic shield: by pressing a button would increase the power of the shield at the expense of Force points. 13. Force health is a passive power in the highest level. 14. Three types of Mind trick: normal, invisibility and adopt the appearance of other individual. 15. Force lightning as natural lightning and it could be regulated to shoot continuously or on timely manner. 16. Force grip does only harm individuals without raising them, but at the highest level could instantly kill several non-Force users and its range is as far as the eye. 17. Force telekinesis: the Force users can grab living and nonliving beings away without making damage and its range is as far as the eye. 18. Force rage is a passive power: it is activated only if the player hits multiple enemies in a row. 19. Force drain only deprive the player's life, not Force points, and it cancels passive Force health in the proximity of the drainer. 20. Force throw can go the lightsaber as far as the eye and the player can direct the lightsaber from a perspective located in the lightsaber. 21. A grapple hook for the player and the Force users enemies. 22. To hold the edges of a platform. I know that some of these suggestions involve radical changes to the gameplay, but this is not necessarily bad. My suggestions involve a much more powerful player, but keep in mind that the enemies who are Force users also would be much more powerful, so the fighting can be very funny. Finally, my suggestions could also serve a new game of style of Jedi Knight. What do you think?
  9. Well, for that is sufficient make a special claw saber in a bolttowristh with special shader and an highest parrybonus and lockbonus. ---------------------------------------------------------------------------------------------------------------------------------------------------------- But this would handle as the two sabers. What I would like to attack with the saber with the left mouse button and defend with the shield with the right mouse button. Something like: http://mizorejedi.deviantart.com/art/Paladin-become-jedi-350910950 ----------------------------------------------------------------------------------------------------------------------------------------------- I not known if is possible to make an autoregenerative saber, but for psychokinesis, what yu mean? is throwable like a saber? ----------------------------------------------------------------------------------------------------------------------------------------------- Players have shield in JA and JO, but that is the result of technology, however what I would justify making the shield was a psychokinetic field around the character. I propose two different shields: one is the lightshield, which would carry in one arm, it would impenetrable but only would protect you of frontal attacks if the shield is raised. The other is a shield around the character that would weaken with every impact but would be auto-regen. ----------------------------------------------------------------------------------------------------------------------------------------------- explain better, please. ----------------------------------------------------------------------------------------------------------------------------------------------- I meant this: http://starwars.wikia.com/wiki/Lightwhip ----------------------------------------------------------------------------------------------------------------------------------------------- If the shooter ignore the player, why they exist to do? ----------------------------------------------------------------------------------------------------------------------------------------------- The gunners not ignore the player, they just would not be too dangerous even with heavy weapons.
  10. Once the source code for Jedi academy and Jedi Oustcast has been made public, I have some suggestions for a mod of JA and JO, mainly for single player: 1. A lightshield carried in the arm opposite to the lightsaber, present in the majority of Force users and rising press the right mouse button, you would protect front impact of any projectile. 2. The shield would psychokinesis, auto-regenerative and it would be present in all Force users. 3. A lightwhip both the player and some enemies. 4. A grapple hook both the player and some enemies. 5. Make the most of the gunners with heavy weapons, but only Force users would be challenging for the player, because I think that in general the Force users have to be more powerful than non-Force users. What do you think?
  11. Yes, this is my intention. Introduce Advent Rising in the Jedi Knight community to see if anyone is interested in making a mod for Jedi Academy with the powers of Advent Rising. In the video that I got are all psychic powers of Advent Rising: Besides the protagonist of Advent Rising acquires self-regenerative health, he can do super-jumps, the action slows down automatically when he makes a lateral jump and he can make combos to kill enemies with your hands only. We can see that The Force Unleashed powers are similar to the Advent Rising powers, to the point that maybe the creators of The Force Unleashed were inspired in Advent Rising. However, I think Advent Rising powers are more complete than The Force Unleashed powers, in addition to The Force Unleashed has a saber combat system worse than Jedi Academy. So the ideal combination would be a game with Advent Rising powers and saber combat system of Jedi Academy. Finally, I have considered a mod mainly for single player.
  12. No, I wanted to say that would be a very good idea to combine Advent Rising and Jedi Academy, but I do not know do mods.
  13. Once the source code for Jedi Outcast and Jedi Academy has been made ​​public, I considered that a Jedi Academy mod with the psychics powers of Advent Rising would be fabulous. Advent Rising is an action video game for PC and Xbox in third person published in 2005, where Humanity is seen as gods by their latent powers, revered by some aliens and hated by others alien. The protagonist struggles against a hostile alien species that does not want that Humanity to discover their powers. Some Advent Rising powers are similar to the Force powers but much more impressive and powerful: Advent Rising terminates in an open end and was designed as a trilogy, but because poor sales the trilogy was canceled. There are requests for the development of a second part: https://www.facebook.com/pages/Advent-Rising-2-Should-be-Made/207524325967758 So a game would be fabulous to retrieve the saber combat system of Jedi Academy and psychic powers of Advent Rising: Do not you think?
  14. Hello everyone! I registered on this forum to share my ideas on how to improve Jedi Outcast and Jedi Academy. Hope you like!
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