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Merek

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Everything posted by Merek

  1. Okay then. So we all agree that the animations will be screwed up?
  2. Could someone make a dual saber mod where I can use staff sabers and have the same animations as the staff?
  3. I follow your instructions and it worked... except for the server side didn't when I followed the instructions. and I found out when I use JA++ nobody else uses it... why?
  4. Well I am using JA++ As an addon to JA+ but I'm still trying to get stuff figured out. Yes, it would be nice if it were seperate.
  5. How can I avoid the error of missing shaders and have no limits on the amount of stuff I put in my base or japlus folder. I get sick of having to remove stuff just to get something else to work. Help?
  6. I am currently using both together and it is working fine and I followed your instructions on installing but it told me that I can keep JA+ and use JA++. So does JA++ come with the same commands and more as well as server.cfg?
  7. Is the map you used to take screenshots a modified ffa3 map?
  8. in previous releases of JA+ (as far as I know their was an option to have the weapons and such shown as holsters. Could this be made?
  9. Okay, I am terribly sorry for they way I acted. I will get around to reviewing the tutorials and the information you guys gave me. Thanks for you help. B)
  10. I tried this map out, I have to say this map wasn't all bad. Shaders and lighting were just perfect. Although this didn't catch my interest enough for me to keep, you did an excellent job. 10/10 great work!
  11. No offense bros, you are making this more difficult than it has to be. I love reading through a bunch of tutorials as much as the next guy but I don't have the time. Why do you think I asked here and didn't ask for links or tutorials? Because I don't have the time to go through every single map in existence to find a 5-10 lined code. I just want it simple. Another reason why I don't have the time is I don't have the internet at home otherwise I wouldn't mind spending weeks on in looking for something. Please just fill in my request so I can quit buggin u because right now I am spending more time trying to find help than I am actually getting. Arrgh this is so frustrating!
  12. Hi, First order of business - Adding Trigger Teleports I need some more help with entities. I wish to add some stuff. First off, You know how like on the School of War server for example their ffa3 map has teleports you have to push and when you walk up to it has as message (ex. Mercenary Zone Press 'USE' to enter). I would like to know how to do that. Second order of business - removing teleports via button Next, I would like to know how to disable teleports/animations via button and reactivate the teleports/animations with the same button. Third order of business - Func_Doors on t1_inter I would like to know how to add a func_door to the door on t1_inter and have it open and close (up = closed, down = open) Fourth order of business - scripts & spawnable stuff This is where I would like to hit a button and spawn something like an npc.I would like to know make something attackable without destroying it. Like for example a training post where u attack it but it doesn't destroy it. Fifth and final order of business - messages via origin for the final thing i would like to know how I can have messages appear when i walk into a certain area. Help is greatly appreciated!!!
  13. What the... You did to good of a job... they should've hired you to make the map and not the idiot who made the original. Does this overwrite the original? Please say yes so I can update the entites and place bsp_models....
  14. Dunno why, but everything works great except I cannot see other players or bots in the duel area. How do I fix this?
  15. Man thats a lot of steps.. will have to go over it slowly...
  16. Can someone help me out I cannot seem to get teleports to work for BSP_Models. I managed to get the BSP_Models themselves to work, but when I try to create teleports, they do not work. What am I missing?
  17. I am using JA+ Mod 2.4 Build 7 with the JA++ Addon and what I'm asking is will the server side work if I kept JA+ without it JA++ won't work correctly. (i.e server.cfg, commands, etc.)
  18. First off it was a joke, second yes this is quite excellent work, and third why did you say that in the first place? No offense it was a really stupid joke bro. BTW I'll be online for 3 days. CYA in jka and xfire.
  19. Wait... did you make the stances? Cool... Great work i have to say 8/10 cause some stances really are kinda not well together like the force unleashed saber stances? I feel the stances were good but the sabers were too short...
  20. I'm kinda strapped right now. Why don't we put this request on hold and I'll get back to you soon, because I'm really not sure atm.
  21. Dude, that was really stupid of you to say. No wait... Incredibly Stupid.
  22. I tested out the stances, and I do not want the saber stance when the saber is on. I want the breathing stances when the saber is off. I apologize for the confusion. Everything was great but the if possible I want the melee to be at your sides when not moving too like in JA++. Thanks.
  23. It crashes when I exec server.cfg or loading a map and I am using JA++ and JA+. ATM I don't have anything installed for server side as far as I know. The only commands that work are the JA+ commands. \amclip did not work and when I put the JA++ server side into the JAPlus game folder JA++ (jamp.exe) crashes when executing server.cfg or loading a map.
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