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Lazarus

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Everything posted by Lazarus

  1. my first attempt on a reskin. Gave him a darker gray stormy set and scribbled scratches and dents in it, combined with a warmer tone of skin collor and hair changed from brown to black. I did change a bit his hairline near the ears, but you dont see it really well. Anyway for a first attempt not to bad. Thanks for your help!
  2. I gave up on it last night, was to tired. I did find the lines I had to overwrite in animation config. Is it true, there is only quick and strong to overwrite? I couldn't find the yellow stance (Dual and staff didnt bother with it)
  3. its called both_wind (almost on the bottom, found it)
  4. Yes I got that part covered and have the animation i want found, however, couldn't find a way to implement it. which GLA in which folder should I use?
  5. A lot of details are sketchy, however, I can do a room whenever I find the time for it. First of all, your map lacks a bit of details, asuming how big you want certain rooms, you say huge... but in what retrospect. RP is about the interaction you can have with each other, and the environment should be inviting. Also what theme must it have? I am a person who works a lot with metal textures/ shaders and outdoor stuff. You wont see me make tombs for instance, cause well, I am not a person who likes square like maps and labyrinths. If i would do a tomb, it would look a lot more like Skyrim than Korriban anyway. I like challenges scriptwise, but not gonna overdo it, so i ll skip the droidassembly. Maybe if i am up for it later, but now, if someone else wants it, go for it. I 'd like for instance to do the ice room if you dont mind. Does it have to be a particular size? What should be in the ice room? Do I have creative restrictions. You gotta fill in some blanks for me. For example, can the ice-room have an enclosed outdoor section? Can I have npc's spawn? Purpose of the room, is it for training or just a simple spot to relax? Height and width of the doorways? Just to sum a few up that come to my mind.
  6. I have dug today for the first time in the wonderfull world of lightsaber modding, and it's kind of an unknown region for me. Unfortunatly, Google wasn't helping me either on this subject so I think i ll just have to ask. Where do I set a different animation for a stance. I am looking to change my lightsaber to the stance Jaden has in t1_rail, where he stands on the train through Coronet, yet I cant seem to find the line to do so. I thought it was readyAnim in the saberfile, but obvious, it wasn't. I saw some other people adding an animation file to the lightsaber's model (and adding humanoid folder) when I checked another file, yet it made my game completely look weird, and nobdoy was moving propperly when I added the files from the humanoid model from t1_rail's GLA and animation.cfg in it.
  7. New dialogue, intresting... instead of in the ship ... "Aren't you ... I mean, you re probably already for ahead .. wanna make a good impression" .. we ll end up with "Jaden. look at my new forcepower!" *farts*! *rosh beams happy!.. I would make Rosh a complete morron with a potential of ... zero .. he is just there to replace the droid that cooks dinner
  8. First off, I would have Rosh probably undergo a quickcourse in "how to deal with jeliousy" ... after he passes it, i probably put him on the surgery table and replaced his vocal cords with something less whiney.... not to mention, I ll probably do some rework on his face with a scalpel. Shave his head, so he becomes a bit of a badass with a more darker voice. Next up, I drag along Kelly Osbourne to get him something more Stylish (Fashion Police, anyone?), cause that orange .... tunic .... isnt cutting it as being a Jedi (or a dead man, depends what you do with him on Taspir). Also if possible, I would rewire his brain, so he actually turns on the training bot in the begin on Luke's skill level, slaughtering Jaden ... end of that storyline too . Saves me also running through worlds and act like I am a Sith in disguise.
  9. Thanks, i will as soon as i have my hard disc replaced... mine did crashy crashy about an hour ago and need to buy a new one... the tick of death...
  10. I noticed an error in both models, not sure if its fixable, due to the head of the stormtrooper. As you see, the neck doesnt fit quite right on the model, where the one without shoulderpad has a significant gap. The one with has a way lesser gap, but still it's there. Is it fixable?
  11. Shadered for shaders. Als take note to base folder shaders. There is a map to ase converter here on the site.
  12. If i look at that picture, why even putting up the levelshot? It makes it much cleaner. Simplistic design
  13. Several new options within 1.5 but they removed for example the control click to drag a brush in a different shape. Next to that, I dont like a bunch of controls in 1.5. And no, nothing else needs to be removed. What you could do, is remove the project files you have in your scripts folder in the base. Thats where all the bsp command lines are in, Since you remove GTK, you prolly remove also the compiler that comes with it. When you reinstall it, i think they get overwritten anyway, but you can play it safe by removing them too / backing them up in a different folder, if you wrote different compile line.
  14. It took me longer to make a cup of tea than to download / open and rename the files and to rename the files... The longest action was prolly to upload them again to postimg.org Textures are 512 by 1024.
  15. You cant do it yourself? Open Gimp / PS / JASC PSP, Force it into a power of 2 (1,2,4,8,16,32,64,128,256,512,1024,2048,4096px) palette?
  16. jaden head on stormtrooper body, thats all I ask I am a horrible model modder and since I just want my own old model back I played with (which somebody made for me a long time ago, but lost it) which was Jaden Korr in Stormtrooper outfit, so a Jaden head on a stormtrooper (white armor) body. Thats all I ask Hope its not to much to ask. Jep!
  17. I put the outdoor area aside for now, and started on the landing area (spawning) area and place where you will leave the planet again. The downside is that the texture on the farend (the forcefield) is 1024 / 1024 atm, but still pretty low rezz, so i am either gonna go for 2048 or even 4096 on size, cause i can clearly count pixels when I am standing next to it.
  18. Sorry, no the with dark blond hair / brown hair i mean... sorry, i thought it was more shaven for some odd reason. robably to much with a jango fett in my head and just regular stormtrooper (the base game)
  19. I am looking for someone who can frankenstein me a model of stormtrooper body vs jaden (male) with short shaven hair head. could someone do that one for me?
  20. I use and swear by 1.4. i think this has to do with your paths, just reinstall it.
  21. It goes through steam? didn't knew that. Thought it came just as download.
  22. Do the new kids on the block (from humble bundle) know there was a patch from ravensoft after they install it? JKA has no autoupdater, so i wouldnt be suprised if they are on the vanilla version. You have to go google to find this information. Dont asume this group of people have found the patch automaticly.
  23. I used as my skin in JKA back in 2004 a heavy modified Sepiroth (not his sword, hell no).. later on i had a frankenstein of a stormtrooper and a male head from Jaden, cause as is pointed out, some characters just dont belong in Star Wars. To come back to what @zeƒilus just posted above me... Nar Shaddaa sounds like a fun project as maybe a group of mappers could do this?
  24. http://icculus.org/gtkradiant/documentation/Q3AShader_Manual/ch05/pg5_1.htm
  25. I am thinking his ancle pads should be a tat bigger.... they are not so narrow on the figure I have from him
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