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File Comments posted by Mandalorian
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You need to get the Adolf Hitler model and make him a swastika saber so he can fight Yeshua.
Wasa likes this -
Nice, what sort of shader work has the model got?
Merek likes this -
Hey this looks good, could use some more detail on the legs tho.
Barricade24 likes this -
I agree with that.
John Barleycorn likes this -
Thanks. As I've said not perfect bt probablt the best out there atm. I am not happy with the shoulders and the shin plates need to be darker and shinier.
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Very nice atmosphere.
You should make a sp version.
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ok i have fixed that. when it is reapproved you can get some ungreen haired jango.
Bek, z3filus, KyleKatarn1995 and 1 other like this -
I'll fix the hair.
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I forgot to fix that lol.
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Can't seem to download this. It stops downloading after an hour.
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Needs a new title.
What does? What would you suggest?
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Thanks Jolly, I have been waiting for it myself for many years, but there wasn't any boba model I was truly impressed with since quake2, So I edited corto's to get what I was after and thought I'd share. I was waiting for a boba tc for some game for years and I think I will be disappointed, So I am having a crack at my own.
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I'll consider the horned model for me and botdra's release.
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Cool.
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as far as I can see the best way to integrate this is as a replacer for either La_zoom or the normal zoom.
fairly good work tho I'd love to see this coded in to a functioning bounty scanner.
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@circa I will do that, thankyou for taking screenshots, I uploaded on a different computer and forgot to grab some.
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impair, I'l obtenir sur cette
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I cannot say in words how awesome this is.
EDIT:
Just downloaded it, and the shader is broken. I then looked at it, and I found the cause:
models/players/bobafett/bobafett2 { {ap models/players/bobafett/bobafett_2.tga rgbGen lightingDiffuse } { ap models/players/bobafett/envmap1.tga blendfunc add rgbGen lightingDiffuse tcGen environment } { ap models/players/bobafett/bobafett_2.tga blendfunc blend rgbGen lightingDiffuse } }
It doesn't say 'map', it says 'ap' instead Please could this get fixed
I hope I have fixed the issue, sorry for that, if anyone finds more errors like this, please point them out to me, I haven't tested the esb skin fully in-game yet.
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My mistake,I'm very sorry. I'll fix that and throw in my esb fett If get it working, my apologies again.
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Looks amazing! Should be used for the Asset Recreation project!
It's... funny. The modelers and skinners that are fans of JKA are better than the original skinners and modelers of JKA. This is such a display.
No, not funny--odd. Anyway, I really love your work on this.
Thanks. I'm frankly relieved It's done, I spent way too long on it.
I personally would be honored if this model was in the recreation pack but I think someone else would have to add the necessary tags, so the jetpack and flamethrower would function.
I'm stupid when it comes to 3D modelling programs at this point.
I was dissapointed in the base jka Boba. When I saw Corto's model I saw potential in it as a better asset for my own mods on jka. If it wasn't for Corto who created this model and Circa who supplied me with interest and reference screenshots, I wouldn't of achieved a release, so thanks Corto,Circa and Minilogoguy, who supplied me with the file here on the "I want it from Filefront" thread.
Circa likes this -
Thanks DT, I'll admit I was lazy on the fingers.
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Weird. It worked for me. I wouldn't have uploaded it if I knew it was messed up.
Odd. I have submitted another upload, can you replace this one with it Circa?
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I have re-uploaded the file.
A Plot Is Brewing In The Outer Rim
in Single Player
Posted
Installed outcast the other day, I'll be sure to try this out. I've been watching you develop this map concept for a while and I look forward to it.
May I have the source files to learn from?
I have been developing a single player game for awhile, you can never have enough reference materials and tutorials!