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Omicron

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Everything posted by Omicron

  1. Try using the "paths" tool
  2. Seems to jagged/spiked/simple to me. Too many straight lines, needs to have more curves in it
  3. You didn't wave your hand
  4. Great job DT, terrific work here!
  5. Awesome, great to now have it finally finished!
  6. I can't help but think that that isn't a tail
  7. Thanks! Will try when I get home on Friday
  8. Thanks Ditz! So can you also map .efx files onto models with shaders, or is that just not possible?
  9. He reinstalled windows on his computer, and now seems to be working
  10. I stopped watching Dr Who after the first series with Matt Smith, I just didn't find it very good after David Tennant
  11. Is it possible to map an ROQ onto a texture for a skin either by having the .skin file point to it directly, or by doing it via a shader? Part of me seems to remember an ROQ being mapped on a texture for a saber blade, but can't really remember fully what it was. And if you can, what shader stage keywords could you use/not use with it (if any)?
  12. So because he's writing a post that concerns him and the rest of the clan quite greatly, he's not allowed to post it here, because it is "clan nonsense"?
  13. I think it was an unfinished gametype from JK2 that became siege in JKA
  14. Could be quite a good thing to add, making it a cvar like g_oldBotBehavior or something
  15. I would also add a shiny head spec for him ingame, cause he does have a rather shiny head due to lack of hair: EDIT: If you do rig his mouth so it moves when he talks, I'd give him the yellow/black teeth like he does in the second pic (unless you have already, can't test it atm, on holiday)
  16. Oh god, this is more scary than the doge skin I made awhile back
  17. hmm, I should try MB2 out again. See what interesting assets I would like to rip for the base game
  18. Nice, looking good!
  19. Needs RGB
  20. I don't remember ever getting this error, or if I did, it was too long ago for me to remember. I don't really know much about this topic, but if including the dlls' (second option) fixes it, then I'd probably say that so people don't need to install the first thing. Or: Could have a .txt included which says how to fix and where to download it
  21. Yo, nice to have you here
  22. How many GB's of rare mods have you been collecting over the years? o.O
  23. Must download this when I get home, looks like it has some neat stuff in it
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