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Everything posted by Szico VII
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http://jk.xd.cm/~builds/ Its still not obvious where to go as the links are RIGHT at the bottom of the page.
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YOU DIDN'T ASK FOR ONE WHEN I LEFT A MESSAGE SAYING "ANYONE WHO WANTS ONE SEND ME A PM".
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No not at all - thats partially what this thread is for If you look carefully, at the points where the wire (its not a wire its a bendy metal tube btw) 'bends' there's a grip which is attaching it to the wall and a change in texture of the tube. The yellow tube has no grip but looks okay to me? As for the frame, Its just an artistic thing for me, I don't really think there's an issue with it specifically. Also - That arrow pointing to the ceiling is actually a blown out light.
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I'm so confused.
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No Qeffects in recent shots.
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You could at least explain what the hell you're talking about As you've desecrated my topic
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What the hell are you lot on about? :/ And yes, yes it did. Fail.
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Jedi Knight Galaxies source code released
Szico VII replied to eezstreet's topic in Coding and Scripts
Hm. Well, doesn't seem like a totally comprehensive plan...but who knows. -
@@Angelus - Use the key "roll" and a value of 0 (or 180) on your misc_portal_camera. Description: 'roll' - Roll angle of camera. A value of 0 is upside down and 180 is the same as the player's view.
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Jedi Knight Galaxies source code released
Szico VII replied to eezstreet's topic in Coding and Scripts
That's a smidgen hypocritical So...are they still working to a schedule or just hoping randomers will start adding code to it? -
Jedi Knight Galaxies source code released
Szico VII replied to eezstreet's topic in Coding and Scripts
^^Alright Mr Spock. -
Jedi Knight Galaxies source code released
Szico VII replied to eezstreet's topic in Coding and Scripts
In which case it ceases to be standalone? -
JA won't open after map installation.
Szico VII replied to nwc333's topic in Jedi Knight Tech Support
Thanks @@eezstreet. @@Shake - No, there is no 'corruption,' just a filename limit which affects JASP and not JAMP. Or rather, doesn't anymoreif you now use OpenJK or download the fixed version with shorter filenames. -
hour long interview with BS and jk2 makers
Szico VII replied to Acrobat's topic in Jedi Knight General Discussions
Down boy. -
Im guessing Scizo has anger management issues in the alternate reality? And he killed your alternate reality counterpart for constantly getting his name wrongby calling him "Szico" ;D http://www.youtube.com/watch?v=RmN7SXivpNA
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Adding these model screenshots to the Wiki
Szico VII replied to Szico VII's topic in Jedi Knight General Discussions
That would be excellent if you could -
Hmmm...Upgrades Some of you may have noticed that JKHub.org and various subdomains thereof have been inaccessible over the past 12 hours - The server host for JKHub recently (and unexpectedly) moved to a new SSD-cache based system which caused all JKHub.org and related sites to go down for the past 12 hours due to a small conflict with our security system protocols. The issue has now been resolved and everything should be working as it was before. We apologise for any inconvenience this may have caused! If you're unable to access your website's control panel, please clear your cache and/or wait for the URL change (as a result of the recent downtime) to kick in. Thanks. Thanks for your patience, The JKHub Team. Click here to view the article
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Hmmm...Upgrades Some of you may have noticed that JKHub.org and various subdomains thereof have been inaccessible over the past 12 hours - The server host for JKHub recently (and unexpectedly) moved to a new SSD-cache based system which caused all JKHub.org and related sites to go down for the past 12 hours due to a small conflict with our security system protocols. The issue has now been resolved and everything should be working as it was before. We apologise for any inconvenience this may have caused! If you're unable to access your website's control panel, please clear your cache and/or wait for the URL change (as a result of the recent downtime) to kick in. Thanks. Thanks for your patience, The JKHub Team.
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Who is this Scizo? I must meet him
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Would some kind soul be able to take these images and create a wiki page with all the model names and the associated screenshots? (Just like Map-craft, and map-review before it) did? Basically, a table with the Title of the model folder, and then all the images of the models within that folder, and each image would need the name of the model listed underneath it. I am so sick of making these screens I cannot muster the will or effort to do it myself. Especially as I'm not familiar with the wiki codes and language. https://jkhub.org/files/file/1578-map-models-image-reference-library-for-jk2jka/ If you need online link references, they can be found at: http://szicovii.jkhub.org/wp-content/images/map_models/path to folder/model_name.jpg Or you can copy the linked images from this forum topic: http://jkhub.org/topic/2099-map-models-list-with-screenshots/ Thanks!
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https://jkhub.org/files/file/1578-map-models-image-reference-library-for-jk2jka/
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Version (v1.0)
535 downloads
JK2/JKA Map Models (v1.0) Image Reference Library by Szico VII May 13th 2013 ===================== CREATED BY Szico VII MSN: szicovii@gmail.com E-Mail: szicovii@gmail.com AIM: Szico VII http://www.jkhub.org ===================== Map Models - Screenshot Reference Library (v1.0) for JK2/JKA Size: 51.78MB =========== Description =========== This is a complete compressed (.zip) file containing screenshot references of all the JK2 and JKA model assets, located in the base/models/map_objects folder. This should make it easier for modders of the game to browse the models and decide which to use without manually loading each and every model in radiant to check. You should unzip the entire library to your computer so you can utilise your OS's inbuilt thumbnail viewer. =========== Notes =========== - Some models are broken - i.e they are missing texture assets. These are clearly labelled. - Some models are for JK2 only, so you will need the JK2 asset files for the models to display correctly. - The above also applies to JK3. - Some screenshots were taken ingame to better illustrate their ingame appearance, so if they appear differently in radiant do not be alarmed. - Any model with a _b suffix in its name was designed for use as a misc_model_static. It is otherwise identical to its normal counterpart, so there are no screenshots of these models. --------------------------------------------------------------------------------- IMPORTANT!!!! --------------------------------------------------------------------------------- I spent a great deal of time compiling this library together so please leave credit if you find it useful in your projects! You may not redistribute these images or use them for anything other than personal use only. NO ELEMENTS OF THIS FILE CAN BE RIPPED! ================================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSERS. ================================================================================== ~Szico VII~- 6 comments
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