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CaptainChar

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  1. aw well it just confused me, since i was playing as Motoko Kusangi, and i was like, wait a minite, thats not my hand... took me a moment to relaize, lol aside the confusion, its a great model, accurate to the Original. I had to remove my ge_assets to truely appreciate the gun though, sounds conflict

    BlueIce Nightfall

       5,064    33

    one issue, you need to animate your grandfather clocks, but rather then that, I compared it to the only other snow level I love from a video game, PC version of 007 Nightfire, the austrian castle, set up in a snowy pine tree filled mountain top, I didnt feel Like I was playing JA at all, I felt like I was in a RPG game, exploring the elements of a frozen cold city. Id deffinatly reccomend this map for anyone, weither its for fighting, or just chilling in, no pun intended

    Vampire (Tobe)

       336    5

    Originally this was made for the Vampire Blood Chronicles mod, Same goes for the dracula and the succubus, the project went belly up, but Tobe is a master at skinning, each one of his works always has a bonus to it

    Smoo likes this

    GoldenEye Caverns

       258    1

    its a dark map, and proved a challange for myself, as ive never done terrian before, especially underground cavern type, ive tried to faithfully recreate the map from the originally game as best as possible with my skills

  2. if it wasnt for Szico and SJC, I would never have gotten into mapping, I still enjoy every map Szico released, Midgar V3, is a nice large map, with plenty of exploration attributes to it, it does take some time to load, even with 4 gigs of ram, but its well worth the treat, I dont know how Szico does it, but it can work miracles in GTK

    Merek, Szico VII and Smoo like this
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