First off, I put roq.exe in C:\DF2Mod\Converted_Videos\ just easier to work with a few files than alot. Now add the below text into a text document where you will call it <yourfile>.param
INPUT_DIR C:\DF2Mod\Converted_Videos\DF2_Intro
FILENAME DF2_Intro.roq
SOUND DF2_Intro.wav
INPUT
DF2_Intro-*.tga [0000000-0004303]
END_INPUT INPUT_DIR - This is where you store all your sequenced textures FILENAME - This is the RoQ output filename you want SOUND - Sound file to include, must be in the same directory as roq.exe INPUT - Leave this as-is, this tells roq.exe to load the images below. DF2_Intro-*.tga [0000000-0004303] - This is the image sequence name. I'll break it down below: END_INPUT - Leave this as-is, this tells roq.exe that the loading of images is finished. DF2_Intro- is the base name for all the sequence files.The little * indicates where the sequence numbers start in each of the image filenames.[0000000-0004303] is the sequence numbers part of the image filenames and also lets roq.exe know the range, ie what image it starts with and what image it ends with. Everything inbetween will be processed.So what you want your images to look like is DF2_Intro-0000000.tga, DF2_Intro-0000001.tga, DF2_Intro-0000002.tga, DF2_Intro-0000003.tga, DF2_Intro-0000004.tga and so on. I usually have roq.exe running of a .bat file which looks like this:
roq.exe DF2_Intro.param
pause
The pause simply allows the cmd window to stay open until you press a key. This is usefull when some programs have errors but they close before you can see them. I'm never good at explaining things, but hopefully this helps. P.S I *think* roq.exe can process MPEG videos, but I have no idea and I wouldn't use it anyway as it's not a lossless format.