No, unfortunately not. All it does is freeze the game for a sec than crash with the classic windows error message. I really don't under stand it. I removed all the entities I added. Compiled. Worked fine. Added them again manually while carefully tidying them up. Crashed. All I have added were a couple navgoals, some ref_tags, info_notnulls, and 3 npcs. Sorry for the vague description before hand. I don't even know if the COM_PushEvent has anything to do with this, but the problem still remains.