Some of the cool features I wanted to add are as follows: -Class support. This feature was inspired by KOTOR. At the beginning, you could choose Jedi Counsular, Jedi Guardian, and Jedi Sentinal. I would add this to the New Game menu. Basically, you would choose your class along with your saber and such. The JC class would give you a level two force power of your choice (light or dark, not neutral) to start the game with. JS a new saber style and a level 1 force power, and JG has the option of getting dual sabers and staffs. Up until recently, I had concluded that it was impossible to do this, but now that I am deeply immersed in CFG and Icarus dark magic, the features are quite plauible. -Add inventory support to the game. Make it part of the weapon selection screen. Very useful and cool featues. -Add more options to the setup menu. -Maybe add a hud switcher? This would change the CG_Hudfiles (or something similar) to the desired hud I would make. I would then use secret haxes to make the hud change after a slight delay, not a map restart like it usually needs. -Adding vendors to some of the original missions by modifying scripts and such. -Use this: http://jkhub.org/files/file/585-sp-character-chooser/ to replace the default character cusomiser. -Emotes? Special moves? All through Icarus. And more as I think. Would love how you are going to do the manual blocking.