Hello guys :3 So I finally did my own custom model for JKA. Unfortunatly I have two problems: 1.http://i.imgur.com/ygagqFb.png As soon as I get hit my an lightsaber, the game gives this error. 2. The model has lightning issues. It looks...pretty blocky. I think it happens because I am not able to smoothen my model. Well, if I dont split ALL edges in blender I will get this error "UV seams found. Split meshes at UV seams". I am probably just to stupid to understand what the exporter wants from me. "Split meshes at UV seams"?! I mean I tried to make it use only one connected UV map, but it wont accept that. Well if I split ALL edges, I will get a vert-count of 15000 instead of 3000. I just need somehow a tutorial of how I can avoid this splitting in order to smoothen the faces and reduce the vert count. Thanks in advance, I look forward to your help <3 (PS: I tried to export my model in 3ds via importing it first as fbx, but the exporter gave me the error "Something went wrong") EDIT: I tried it with the 3ds GLM exporter again, now is Modview giving an error, saying, that I 0 bones....I am sure that I have a skeleton...