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Posts posted by MagSul
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Got some skinning to do then!
Darth Sion likes this -
Wooo! Here we go again!
Ramikad likes this -
5pm Saturday GMT sounds fine to me. Midnight on that night ought to be do-able if push comes to shove, but I vote for 1pm EST.
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Friday, 11 November after 8pm GMT, up until Sunday, 11pm. I'm free all day Saturday.
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I'm available all day on those days, @@eezstreet. Specifically, GMT evenings would be more advantageous (6pm-1am GMT), but I can be available for GMT mornings and afternoons on the weekend if required.
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@MagSul - Available 29/10/16 - 01/11/16 . Timezone: GMT.
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This all looks fantastic! I really like your fancy space desk, too.
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Not *hinting* at anything, but where could one get textures to for it, sky box included?
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Hello! So, what I would like to do is create a male zabrak option for the species menu, only I cannot model; I'm looking for help from someone who can. Specifically, I would ask someone willing to create for me one or two variations of horn patterns on the Jedi_HM model, allowing the new Jedi_ZM to have access to the same wardrobe, while I provide a few facial/tattoo variations.
The fellow in the picture below is Gary. Gary is ashamed that he does not have a crown on his head like other zabrak. Without a developing crown, Gary never experienced a true rite of passage and had to instead apply a cheap, temporary tattoo by himself. Please help Gary to better fit into iridonian society by raising awareness of the fact that he needs a model edit. #ABetterIridonia
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Count me in!
Link likes this -
Welcome to the community, Razar! Have fun exploring all of the different kinds of mods and other content.
Razar likes this -
When you sent the map over, I simply compiled it as normal, yeah. No issues on my end.
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And then, how about modifying Massasi Temple 8.0 for SP instead of creating it?
There must be npcs in each facilities.
NPCs will be included and trigger missions/dialogue and so forth. But consider that not every author wants their work modified.
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it would be cool if the Yavin temple had a lot of secret rooms & traps similar to the Egyptian pyramid in Lara Croft Tomb Raider.
Tomb Raider 1 is the inspiration for the secret areas already. There be puzzles and rewards, don't ye worry.
Fuse294 likes this -
You've made a really nice atmosphere in that shot; I like it.
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If you're looking for things to do on the temple itself, why not some challenges? While I was reading at work, I was picturing something similar to Movie Duels. They use Mustafarr as their hub and you have access to a jump challenge, the ability to spawn a few things. I think it breaks up the pace a bit. There's already a remote/seeker room that currently spawns up to five of the pests. The duelling room can be used to have some one-on-ones with NPCs of varying difficulty, like so:
https://www.youtube.com/watch?v=y2bdyC8wKCQ
Thinking along other mapping routes, you could do one-offs to maybe repair sonic emitters (designed to keep creatures at bay) with an astromech companion, or someone like Rosh. A mission that doesn't involve any kind of real combat. Could we maybe recycle/repurpose Yavin1b for an area to return to?
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No, I can see where you're coming from, @@Circa. I had similar thoughts and that lead me to making my expansion into a linear experience. I'm up for offering my temple, but I appreciate it's not as expansive as the other one. You're welcome to have a walk around it on a server somewhere and share thoughts.
TheWhitePhoenix likes this -
There was this idea to have an actual academy level where you can choose the next mission instead of these menu screens. If I had time that would be the number one thing that I'd work on
Are there any "must-includes" with that? Or indeed any "must-not-incldues"?
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That's fine. Straight after t1_inter seems like an ideal time to slot in a Jaden and Rosh mission, since Kyle picks the both of you up at once. I'll have a think and get back to you on pitches for that. In the mean time, one felt Jan's presence was lacking in Jedi Academy, so there're two things I have if they're of any use to you. The first is a modification to t2_rancor. The second is in the post-fight with Kyle if you want to include that short/sweet spat.
Circa and TheWhitePhoenix like this
Development screenshots: cool things that are being worked on
in JKGalaxies Development & Modding
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You leave my poor choice of weaponry out of this!