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Barricade24

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Everything posted by Barricade24

  1. I got the sounds working. He should be uploaded shortly.
  2. Always knew there was something missing with the shaders to give this guy the look he needed. He is indeed a thing of beauty.
  3. Wow. I didn't even know the character that well and apparently the humorous approach wasn't too far off.
  4. He'll actually have a laugh as his taunt and I include MYAH as his jumping sound. That is sure to be real annoying.
  5. @@Major_Tom it looks like it is a yellowish green to me. Not seeing any signs of blue in the skull.
  6. I have lines for Skeletor recorded. Yes, I provided the voice for Skeletor for this file. He was actually quite fun to voice. Just need to get the files in the right format.
  7. Okay skinning is done. Team skins have been completed. I just need to add some shaders, get the icons made, and get sounds. Hopefully he should be up this week.
  8. Looks great! I was thinking not too long ago that Bossk didn't seem as bulky as he could be. One recommendation though is that his skin tone should be quite a bit lighter. As seen here: http://img4.wikia.nocookie.net/__cb20130219044712/starwars/images/1/1d/Bossk.png But yeah, I agree with Circa, the head looks to small. I also think is jumpsuit is more of a lighter yellow.
  9. Glad you decided to join up.
  10. Nope, someone else who is not yet a member here.
  11. Great news! Thanks to some help Skeletor is now going in the right direction. The skull has been added on to the model and his jaw will move when he talks. There is no neck yet, but it is certainly going in the right direction. Special thanks to the one who helped out. Observe:
  12. @@AshuraDX How do I view the skull? If I recall it is an obj file and I am not sure how to properly view it.
  13. A little off topic but feel free to use the Gamorrean reskin I did. It has a better likeness to the movies.
  14. Is it possible you can make the head kind of bop when it walks? I think that'd be neat.
  15. @Tomi01 I'm afraid I don't know how to model at this time. So I mainly do reskins. I didn't even know there was a dual weapon bug on this guy.
  16. @Merek this map is Calc's Desert City Beta 3 'Wii'. JK3files has it. The image was Gimped a bit but a still a fun map nonetheless.
  17. I'd imagine you could reskin Gweth into Gamora. I wouldn't think Drax would be that hard either. Rocket, Groot, and Starlord might involve a bit more work though.
  18. Let's see, he has a glow shader for his visor and the number on his backpack and a spec for all his armor. The model also has glows for some of the accessories but Gregor didn't have those particular parts.
  19. Gregor is up! http://jkhub.org/files/file/2046-clone-commando-gregor/
  20. Version 1.5

    893 downloads

    This is a skin based off of Star Wars the Clone Wars's Clone Commando Gregor. From the episode "Missing in Action" I believe. This one has been in the works for awhile but is finally seeing his long awaited release date. In this file new sounds are included, which are property of LucasArts, they were acquired from their game Republic Heroes. Shaders are based off of the Vode An: Delta Squad's work. Team skins are also included and NPCs are included for all skins. Those are: Gregor Gregor_red Gregor_blue
  21. @@AshuraDX Works great, now! Many thanks! @@Sithani You might be right I'll take another look at the tally marks and see what I can do to enhance the quality or at least make it appear more real.
  22. Having some problems with the Dropbox so I had to copy and paste here. models/players/Gregor/visor{ { map models/players/Gregor/visor blendFunc GL_DST_COLOR GL_ZERO } { map models/players/Gregor/visor-spec blendFunc GL_ONE GL_ONE glow }} Also here is an image of what it looks like in game.
  23. Would it be all right if we used that?
  24. Getting closer but still some shader issues I am having. The default shader for the Commando makes the visor transparent, which enables you to see inside the helmet. Is there any way I can fix this? It is more likely this will be released tomorrow.
  25. Well those are supposed to be tally marks. Not so much scratches. They really come out as a flat black sort of appearance. Or are you actually referring to the scratches used on the yellow portion of his armor to blend with the camo/default armor?
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