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D A R K S ! D E

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Posts posted by D A R K S ! D E

  1. Thank you :). To be honest I´ve never had crashes with Luke ESB or Obi and Ani. Only with Vader sometimes. Maybe in future but these are integral part of MD exclusivity now :)

     

    You are very welcome.

    To be honest crashes really only occur when you try to load the models that don't use "_humanoid" as their base but instead use for example "_humanoid_luke,_humanoid_obi, _humanoid_ani, _humanoid_galen, _humanoid_ben, etc" outside of Movie Duels 2. An example would be a Movie Battles II character replacement, since some models use their own _humanoid such as _humanoid_ani, when trying to load the character in Movie Battles II, the client will crash as it does not recognize the new _humanoid file. I believe that the affected models could easily be fixed, but I do not possess the knowledge on how to do so. Nor the permission.

     

    Other than that, so far everything looks brilliant! Keep up the great work guys!

    General Howard likes this
  2. G7HH9Cd.jpg

     

    So far I have played every remastered mission in Movie Duels 2 beta, and I must say BRAVO! You all have made a massive improvement, personal favorite missions of mine so far were the Jedi Temple and Yoda's duel with Palpatine. It's extremely cool to see the new cutscenes! Tho if I could give some constructive feedback it would be to perhaps beef up the enemy hero's a bit and maybe polish the swing animations a little to reduce a bit of jenkyness (blue stance particularly).

     

    I was also very curious about some of the models which seem to be unplayable and cause crashes? Namely the character models like Luke ESB, The Clone Wars models, Darth Vader, or any that do not use the base _humanoid. 

    So I was wondering if these models may or may not be made compatible with the base _humanoid and released as standalone downloads in the future? I know I'm not the only one that would love to be able to use these models elsewhere like Movie Battles II or OPENJK for example, with permission of course.

    DerFürst, Delmi and General Howard like this
  3. With statements like this it's amazing anyone would ever do a model from scratch anymore, Scerendo´s Rey is a perfect model imo. I mean he spent a ton of time perfecting the model, and now you want to slap a head on it from BF, which requires about 15 minutes of work.

    Would anyone mind posting a few links to some tutorial videos? I would think that might help people who would like to have ports, make the ports themselves. 

     

    I personally wouldn't mind learning how to port a thing or two, I would need to learn weighting as well, but if it really would only take about 15 minutes of work to complete once I learned the ins and outs of porting a model, then I (along with a few others I would imagine) would be more than happy to learn.

  4. Since you don't want to remove the taunts, May you add some taunts from that episode 3 game ? Hyden voiced Anakin in that game.and some of the taunts are really great.("The chancellor was right.you betrayed me." for example.)

     

    That actually isn't Hayden Christensen's voice, it's the old 2003 Clone Wars Anakin voice Actor, Mat Lucas. Same with Obi-Wan, whom is portrayed by James Arnold Taylor. (Obi-Wan's voice actor actually carried over to the newish Clone Wars animated series. Ani's however, did not.)

    But they do sound close! 

  5. UPDATE:

    Want to thank dark_apprentice&The Punniser&Seven for giving the basic Luke model for the mod! :)

    With retexturing (new outfit like in bf2,HD face and eye,new hair color) i finished the TFA mod Luke for the Pillio mission,now we just need to add mouth moving for the model somehow :P

     

    30mwpxw.jpg

    Looks awesome! any idea on when this Luke model may be released?  :winkthumb:

  6. I would suggest you, to wait if Psyk0 decide to complete his own Kylo Ren model (made from scratch) as I find it way better even at the way he left it unfinished. Also words spoken some time ago about certain people and those who are around me, are not that easily forgettable they don't just disappear in the air, nor does my memories.

    Well alright, it does however in my opinion seem a waste to spend all the time to port a fantastic Kylo Ren character model and then not release it for download because another player-created Kylo model may or may not be completed sometime in the future... In my opinion the port of an accurate, professionally modeled Kylo Ren is the highest quality character model that has been made available in Jedi Academy to date, not saying Plasma's isn't amazing being completely made out of enjoyment and love for the craft, with no pay. But if you do believe that Psyk0 will hop back on the horse and blow us all away (SW Pinball character modelers included), then I will do as you say and wait. I have seen Psyk0's Kylo, and he is an extremely talented artist!! But I do also think there was a reason he never completed his Kylo model.    (ex: It would be a ton of work finishing a whole new character model, etc...)

    General Howard likes this
  7. @@DARTH LORD VADER that model is of Kylo Ren from The Last Jedi.

     

    @@Basil Bonehead Most of them require to have OpenJK installed on your JKA game, because they are not for the base vanilla game. It should run smooth with OpenJK. Also I might be able to return and fix some of them during my winter break from work, but I can't promise at the moment as I am going on vacation and not sure if I'll take my laptop.

     

    @ The TFA Kylo Ren is from SW Pinball TFA game, mine that is based on TLJ uses (for the helmet version): Lervish/Plasma body and textures, cape and helmet from EA Battlefront 2017 Kylo Ren. The unmasked version is combination of SW Pinball (arms/hands, boots), EA BF 2017 cape, torso/hips/belt/head from Force Arena (mobile)

    Ahh I see... Is there any way that I can get my hands on the TFA Kylo Ren character model from the SW Pinball TFA game? Would anyone be able to send me the file? I would appreciate it so much!  :D  :D

    *edit* 

    I'll just message The Punisher since he is the one who ported it  :)

  8. The thing that bothers me most about ports, besides the legal issues ,death of creativity and will to create something of your own, is that so far most of you kiddos have just polycrunched the meshes to make them work in JKA or split them apart to gain the ability to port them at all, but what you kids allways forget is to adjust the textures to make them work/look decent in JKA.

    Alright gramps calm down  :winkthumb: ports are awesome! No one is going to bring anyone to court over something as meaningless as a 20 year old video game character port either, nobody has time for that... Unless you are a petty loser with nothing better going on in your life that is. Most people have simply forgotten about the Jedi Knight games anyways... So in my opinion it's better to have as many neat ports of cool characters as possible than have none at all. 

     

    Most ports are miles better than anything created by community members anyways. 

     

    Personally I would rather have a port of a cool character than not. Also most people don't have the time to make any good character models for free.

     

    What you said about improving ports is very true and very cool tho! Helpful advice and tips are always a lot more productive and helpful than belittling others by calling them children.

     

    That is all, carry on with your thread. 

    dark_apprentice likes this
  9. I am not interested in giving constructive feedback to people that read between the lines, I can give advise and opinions if I think I want to and yes frankensteins/kitbashes/ports are much more easy than created a model from scratch, once again you missed my point. If I belittle you that's not my problem I don't think i have offended anyone else in here, just stop complaining like a teenager and start acting like adult you're 20 y/o for Odin's sake.

    I was never the one insulted. You forget what thread you are on, I simply defended his right not to have a guy like you come along and belittle his work. I say leave constructive advice because what good really is you bragging about how easy it is for you and your 4 year old nephew to make new custom models. Oh right, it makes you feel good. 

    So in all honesty, what have I done that is childish other than notice another childish thing take place and take an action to not let it go unnoticed. An adult knows what he/she is capable of, they do not need to brag to others.

     

    That's all I needed to say. Continue with your work Punisher. Well done so far on your current Luke.

    (Small side note, I was never the one asking for constructive criticism, I was suggesting you pass some down to The Punisher, instead of brag. Maybe I am not the only one reading between the lines.)

  10. Maybe you don't follow what I wrote on my personal WIP page?! It may be easy for me to upgrade or create new content around, but this "so easy" was actually pretty hard when I was new. All the progress on my WIP page was from the very worst to a little bit "not that bad, but still needs some work" level. Of course I can't compare to other good modelers in here, that can also create something from scratch, which I really respect and admire. But also I have stopped publishing models or even updates of old models, because I have some reasons for that and one of the reason is because there are other people that are really annoying and pushy on this. I don't make a living from this, so I am not forced to create/update my models or someone else's stuff. Also really disappointed when other people get your work without permissions and in the end you turn out to be the "black sheep". Stop bitching around, learn some basic Blender skills there are plenty of YouTube tutorials for that and even tutorials regarding frankensteining in Blender, start reading all topics hear, because most of the people around gave a huge amount of hints that can help you even to port a model and mostly stop this nonsense drama and act a bit calm. This is the WIP page of a member called The Punisher, if this person is willing to share something, post something he will. If I want to share something new with you guys or provide update I will. Lately I am just showing off models and ideas that I have, but are not released, since I don't have permissions for that I just want to show ideas to others and inspire them. If I manage to find some time and decide which models to release, I'll make sure to contact the original authors and request what's needed and release whatever they agree for, if they don't I won't release it. :)

    I am completely calm. You just made a snarky remark about modeling being easy for even a 4 year old. Now you backtrack saying "but this "so easy" was actually pretty hard when I was new."

    Why not just leave positive and constructive feedback? Or do you just enjoy to belittle people?

    J19 likes this
  11. The head is from EA Battlefront 2015 guys, you can try and maybe even learn how to do it on your own :) If he wants he will release whatever he wants. There are some models he provided, but the updates are up to him and if he have the time after all. You know a interesting fact --> making frankensteins/kitbashes with Blender is n-o-t very hard in fact it's so easy that even my nephew at the age of 4 can do them!

    Then why haven't you created more of them? Maybe you could touch up some already existing characters? I'm sure many Star Wars fans would love new characters to use, and to you it is so easy. 

    Or maybe we should commission your 4 year old nephew to make some new toons? 

    J19 likes this
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