Jump to content

The Punisher

Members
  • Posts

    822
  • Joined

Everything posted by The Punisher

  1. How to make a singleplayer species with variants
  2. This should fix the arm: Select the armgo into edit modeselect Shading/UVs (left side menu)Click on Flip Direction
  3. I agree they look cattoonish but I think the goal of whoever made them or whatever game they came from, was to make them close to the source material. Anyway, I love TCWs so I can't help but like them (especially with the helmets on).
  4. Thanks, I normally don't do requests but that model is on my list, just no ETA ATM.
  5. It looks horrible in JKA
  6. If sweg is still in charge and he is interested, he can PM me any time.
  7. There are a couple of ways to do this. The easiest would be using an NPC file. Open assets1.pk3 and extract the alora.npc file somewhere in your computer (be careful not make any changes to the assets1.pk3).open the alora.npc file and change "playerModel alora" with "playerModel NameOfYourModel" (all without quotes).Add the NPC file to your model (not to assets1.pk3)make sure your model loads after assets1.pk3 (just add a bunch of "z" to the name of your model, like zzz_YourModelName.pk3) Note: Usually the NPC files extracted from assets1.pk3 are read only so you might need to set the file properties to write. https://jkhub.org/topic/10139-the-basics-of-npc-files/ https://jkhub.org/topic/8442-replacing-kyle-katarn-or-other-npcs-in-jedi-academy/page-1?do=findComment&comment=121434
  8. Fixed, not sure what happened with the original link.
  9. That is a little bit more tricky at first. Go into edit mode, select the part of the left you want and rotate bit with the mouse. It takes some practice until you get it right (might be intimidating and frustrating too). Once you get the hang of it, it's not that hard.
×
×
  • Create New...