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ensiform

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Posts posted by ensiform

  1. You done fucked something up then or using something old and broken probably in terms of SP.

     

    As far as your MP mod goes, I shouldn't really have to tell you what specific to look for.  Needs some kind of actual log information or crash debug log in order to see why it crashed unless someone else can reproduce it with debug symbols.

  2. I can't reproduce the heal one or some of the effects in the other mod not working.  So you'll have to be specific as to which ones in the lightning pack are a problem.  I can't really find anything that doesn't work.  I do see however, that the force push shockwave will conflict with the new lightning stance you cannot use those both together.  And this is not something new to OpenJK.

     

    Never used FM3 don't even really know whats special about it.  Can't really guarantee mods will work without knowing if they use engine hacks.  This is the only assumption I can really make without having any more information than "It crashes".

     

     

    shot2014-12-01_19-44-41.jpg

     

  3. The numpad keys seems to be a bug in SP.  I assume it happened in base as well, we haven't changed any of the keys code there.

     

    Brought over the change from MP.

    https://github.com/JACoders/OpenJK/commit/e04792c33b0b206932c5ac01c4f80befb3d5995e

     

     

    I don't get crashes when changing the resolution at the main menu via console?  You should probably avoid using vid_restart when running the game due to the separated renderer module can cause issues like that still.

    The white screen is unlikely to go away, we fixed every other case of it but it just doesn't go away.  Cinematics and 2d are actually drawn at 640x480.  And rendered at your resolution.  Requires changes to mod code for 2d, cinematics were adjusted to be that way on purpose.

  4. You can also just press the scores key (TAB) to force them to load as well same as dying.

     

    This option was always defaulted we did not change it in OpenJK.  It is there to prevent you from hitching when a player joins mid-game to load all their assets.

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