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Everything posted by Fuse294
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Don't ask me, ash Helena, she's the one who did it, I'm no good with changing the color of stuff, only coding npcs.
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I'll do one better: https://jkhub.org/files/file/240-npc-droid-pack/
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- 3 comments
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- JK2
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If I recall, a red version exists in the npc droid pack.
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Jedi Academy- Quest Freezes At One Point?
Fuse294 replied to ClassicRockJedi's topic in Jedi Knight Tech Support
If you have an excess of custom npcs in pk3 files within base it will cause either a conflict or an override so they won't work, try removing the custom files. -
I might add this to the patch I'm doing =D
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False alarm, I found my backedup copy of it, was in a completely different folder to the one it was supposed to be in.
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I wondered if someone could send me a copy of their assets1 file, I thought I had mine backed up but it turns out assets0 was backed up xD,. I made alterations to mine, swapping the player models with custom ones and someone then started using a skin that is linked to one of those files I removed/replaced so now all I see is a floating head instead of a full body xD. This would also help since with the patch I'm doing to have all the original assets backed up.
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Voh helped me out with my skin for Zeros, and Magsul helped me out in the past with my older characters (tutorials, making alterations I had no skill in, etc.) I have no doubt if you bat your eyes enough one or two will help you out bud.
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File (Version 2): Link File Status: Live Suggestion Status: OPEN Submission Status: OPEN V1 - (23/02/16) [ADDED] Having found their voice and fashion sense, Desanns Reborns have returned to the fight with working sounds, clothing and some new tricks.[ADDED] Having fallen to the Dark Side, Luke and Kyle have gained new knowledge and power and returned to inflict destruction.[ADDED] The Tusken Raiders of Tatooine now have slightly better armament, coming with optional Salvaged E-11 Blaster Rifles and Bowcasters.[ADDED] Guard your shins, the Mine Monsters have returned to chew your feet off.[ADDED] The Jawa have a version of a God and a Grim Reaper, both come with Glow Sticks and can take one hell of a beating for their team, may the Force be with whoever tried to take them down.[ADDED] Desann, the Jedi Trainer, the Bespin Cop, Lando, Mon Mothma, the Rebel Solider, Morgan Katarn, Jan Ors and Galak and the Bartender have also found their lost voices. [TWEAKED] Luke and Kyle have had their respective abilities/health/force pool changed to reflect what they would be as 'mission aids', kyle now has 2000 health so he will be able to take more punishment and Luke has remembered he can choke people with the Force.[TWEAKED] The Howler has had it's Vocal cords stepped on and now is less threatening and easier to kill from range.[TWEAKED] Owning to the no good con artist he is, Lando has the best protection the galaxy has to offer, coming in with reinforced health.[TWEAKED] That so called 'Great Jedi' Rosh Penin wasn't really lying, but he's just as annoying if not more, he lives longer now with reinforced health when both Assisting and betraying you.[TWEAKED] The Jedi Trainer is not the push over he once was, he's limber now and can make good use of those twin blades.[TWEAKED] Their combat Algorithms have been updated, so the Saber Droid now shows more intelligence, if only a small improvement. (25/02/16) [ADDED] The Imperial Remnant have begun producing 'Mark 1' walker mechs similar to the ones employed aboard Galaks Doombringer, that said the weaponry is still undergoing bug checks so they haven't been deployed yet.[TWEAKED] To better improve security, all astromechs now come with optional security armaments in the form of a blaster or a shock arc projector.[TWEAKED] To improve their range of weaponry, the Noghri have started to use staffs for close range fighting, as well as E-11's.[TWEAKED] The Shadowtroopers have started wearing specialized armor that comes with built in shields that can be activated for a period of time before they must recharge, and the armor now can be set to restore the wearers stamina.[TWEAKED] Having gained substantial knowledge and experience over the years, the Jedi Masters are now experts on all forms of Telekinesis.(28/02/16) [DEPLOYED] After passing weapons tests, the Mark 1 is now officially being deployed throughout the Remnant Fleet.[ADDED] Having stolen the Sword and Scepter on Korriban, Jaden now roams the galaxy following his fall to the Dark Side.[TWEAKED] The Assassin Droid is now accurately named, with Targeting Algorithms improved.[TWEAKED] The legendary Co-Pilot/Wookiee, Chewbacca is now stronger with reinforced health and an improved movement speed.[TWEAKED] No more useless punching, the Gran now have different weapons so they aren't waving their fists.[TWEAKED] "Didn't hit it hard, it must have had a self destruct.", the Probe has had it's health lowered by 40%, (04/03/16) [FIXED] Resolved an issue that caused the Mark 1 to move around silently.v1a - (05/03/16) [TWEAKED] Don't listen to the Rumors, those Blast points are too accurate for sand people, only Imperial Stormtroopers are so precise. They've stopped pretending to be so lame with a Blaster and fight more convincingly now the Princess isn't trying to escape on a tracked ship.[TWEAKED] The cultists known to focus on the use of the Dark Side have learned from past defeats, now they are more intelligent and their footwork has improved allowing them to move with more ease.[TWEAKED] The Snowtrooper cannot hear as well in the blizzards of Hoth, their accuracy has been hampered too and they are more likely to move around as a result, either in a panic or to try and get a better shot.[TWEAKED] The Apprentice known as Alora isn't a pushover in her first real fight with a Jedi, she now has some extra abilities even if they aren't powerful ones. During her second encounter however, her knowledge had grown, much like her powers.[FIXED] Fixed an issue that caused the Jaden_dark(_scepter/_sword) NPCS to not load the correct appearance when spawned in.[bUG] Found an issue with the jaden_dark_sword npc, it has an undying script (because of the sword?) and thus can only be killed with the "NPC Kill" command.V2 - (12/03/16)[ADDED] The Rebels now have sniper infantry to take on the Imperials from Range, watch out for headshots![ADDED] "Had that Droid been set to Lukes Training Regiment, it could have killed Jaden!" - A droid set to exactly that has been added to the Saber_Droid line (Credit to BrowJor10 for the Proxy Model)[ADDED] The Rebels now have Vanguards for the Frontline, armed with heavy weapons. (Credit to @@Jeff for the model)[ADDED] The Jedi Trainers have taken up a new wardrobe, grown a beard and changed their hair style. (Credit to @@MagSul for the model.)[ADDED] Empire Strikes Back versions of Luke (Dagobah & Bespin) with accurate (sorta) force abilities. (Credit to @DT85 and Toshi for the model.][TWEAKED] The Jawa_Armed NPC has been given the DEMP2 weapon, fitting of their role as droid scavengers.[REMOVED] Removed the R2 security droids due to lack of desired functioning.(02/04/16) [ADDED] Added a Single Blade and a Staff using variation to the Jedi Trainer.[TWEAKED] Force Heal no longer sounds like a low rumble, but instead a wave of energy washing over the user.
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That actually looks like it would be pretty nifty to have for RP.
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Stopping a blaster projectile in mid-air
Fuse294 replied to Lancelot's topic in Mod Requests & Suggestions
You can push any form of projectile with push, even with push 1 if you have good enough aim. -
Boba Fetts Ultra Utilities has a K/D tracker that also shows ratios in the statistics across ALL servers you've connected to while it's active, it will log every kill/death you have get.
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Any Sonic The Hedgehog Skins?
Fuse294 replied to ClassicRockJedi's topic in Mod Requests & Suggestions
If I recall it was part of a MB2 addon pack but this was a few years ago, it's inside the 02_moviegamemappack.pk3 file, if you can find the movie game pack for MB2, I'd suggest MODBB or ask around. -
It's 'Pinned' to the light on the ground floor, just next to the tree. Admittedly a different flare would have been a better choice over the large one.
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Open Jedi Project: Roleplay Edition.
Fuse294 replied to Finalizer's topic in WIPs, Teasers & Releases
I may or may not have orgasm'd just seeing the menu... -
The flares aren't ABOVE, they are INSIDE on each light.
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I believe it automatically detects where your base folder is, so it's simply a case of clicking okay.
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I think I recall seeing it too at some point, can't remember when though.
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Try this: https://jkhub.org/files/file/2420-npctool/
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It's rare to encounter this issue, my suggestion is wait for a few minutes and try again after refreshing, I just tried both and they are fine, whenever you encounter the error screen try refreshing a few times, it normally fixes it. If the issue persists past 5 refreshes, it may be your browser or the server is having trouble connecting to you (such as lag).
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Perhaps compare yours with the SBD's from other mods like Force Mod and Movie Battles?
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OMG that is both cute and awesome!
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While I'm no real 'artist' as I cannot draw anything beyond a stick figure, I've found I have a knack for editing ingame screenshots using GIMP to bring out new things from them, either by adding a flare or changing the 'texture' to give it a new appearance. I don't do such shots often as coming across something worth taking a screenshot of is uncommon but I thought I'd share with you all. These were done today when on the ::JEDI:: server, the title is: Courtyard in the Rain Original With lighting added With lighting and a dilation filter With lighting and a cartoon filter Each 'light' fx had to be added separate on different layers so I could alter the opacity of them and make it seem more 'realistic' in terms of distance between them and the camera.
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I've seen playermodels that have a variant that is a hologram, something to do with the shaders.