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Everything posted by Darth Sion
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Evolution of Combat IV - Main Topic
Darth Sion replied to MattFiler's topic in WIPs, Teasers & Releases
You're not an admin of the site, so you've got no authority here.. Unless you have a model in the mod that he's using without your permission. Then, only then, do you have any authority. -
I actually quite like the look of this.. Overall, the model is very good. That head, though.. The face is far too saturated, compared to the rest of the model's body. If you matched the skin tone of the face with his arms and neck. etc. you'd have a much better end result.
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I refer you to this: http://jkhub.org/topic/6809-kylo-ren-soundpack-voice-work-confirmed/
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Could not have put it better, myself.. I definitely agree with this, DT.
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Coming along really nicely, RK.. I'd suggest adding a tad more thickness/mass to her arms, though. Not too much though, obviously.
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How have you not gone crazy, then? .. It's not 'that' bad.. Anyhow, it's a Yoda voice, nonetheless and any Yoda voice that even remotely resembles Yoda, is better than no Yoda voice.
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Awesome! Keep up the great work! Might be time to get a few hours shut-eye then..
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Oh right, where'd you manage to pull it from then? Disney Infinity?
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Was that taken from The Clone Wars TV Series?
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So I figured that seeing as how we're all STAR WARS fans, in this community (Or at least I'd assume 95% of us are, otherwise why would you be here?) I randomly came across this site, when trying to find out what the name of the blue orbs were, that was used by the Gungan army in Episode I: The Phantom Menace.. And my god! I've not laughed that hard in a long time. You can check it out here: Fun with Franchises: Star Wars Episode I – The Phantom Menace (1999), Part IV — “Shut the Fuck Up, Jar Jar”
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Well, maybe if you explained what you're trying to say, a bit better.. People would be able to understand you and respond accordingly.
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I don't think this guy's first language is English. Don't worry, DT.. I couldn't understand what he was saying either
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Hey @, just wanna throw this out there and acknowledge what you're doing, as far as the sounds go. A PM probably would be more professional, but just wanna say that it's appreciated that you're bringing up all these sound packs for different characters. It certainly helps a great deal, as far as accuracy to the character and essentially, gives them "life", in the game, rather than running 'round a map being a deaf mute . So, keep up the great work!
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Still.. Can't hurt in trying it out and seeing what sort of results come from it. It'd also help with the accuracy of the models, so if anyone's currently working on those individual models, they can use them for reference of what their own model could/should look like in game. It's good! It's all good! Still think your Kylo Ren model is the best one on the forum/site, though, @@RevanKnight.. And certainly the most movie accurate .
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You mean "TR-8R".. Ok, I'm saying it now.. Holy f*cking sh*t! Someone needs to port those into JKA! Those models look freakin' awesome!! If someone can put those into the game and make them downloadable.. Like, asap!! Awesome find, @!! @@GPChannel, these would be incredible for your "The Force Awakens" Single Player Conversion.
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A-f***ng-men to that!
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To be honest, I don't think it's a case of being greedy or unappreciative of other people's work. I think it's more a case of constructive criticism, to help out people who have already done models or are in the process of making them. This is a friendly and "co-operative" community, where people try to help out each other and help them improve their skills and their work at the same time, as taking requests. I agree with you that people who take requests and such, are doing it out of the goodness of their hearts.. But again, it's not a case of being greedy or unhappy with other people's work. But you've also got to consider that if a person is going to design and put their time into creating a model, then they'd want to make sure it's as accurate to its source material, as possible. Unless of course, they openly state that they'll be adding their own twist and personal changes to the model.
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Y'know what's funny.. Is the fact that, despite me having both games.. I'm actually more looking forward to new mods (particularly "The Force Awakens" content) being released on this site, than I am with the Season Pass DLC for Battlefront on PS4 . Suck it, EA!
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Probably about 4 or 5 (with each version varying in its appearance i.e maskless) But, we could do with a "movie accurate" version, that's high-poly and the same standard of quality, like your Stormtrooper and Luke and Kualan and Barricade's Captain Phasma. Whilst it's always nice to see new models released, it's even better when they're high-quality textures. etc.
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https://www.youtube.com/watch?v=Obn3VZpCGyY
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No way will this be ready for today, so I think you'd be daft in getting your hopes up for it. Let them Barricade and Kualan take their time on it. We'll be fully rewarded when it's released, I'm sure.
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Ok.. Yeah, that's understandable. But that voice work you've done would actually work really well for Phasma. It sounds almost identical to her movie voice. So looking forward to the final release, of her. I do believe that SP Support is easy to do. I read a post somewhere on JKHub, about how to do it, but I forget which part of the site it was. If anyone could let Kualan know how to incorporate SP Support into a model, it would be appreciated. Thanks.
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Hey @@Kualan, I don't know if this will help much.. But just recently at CES 2016, IGN did a small reveal segment for a 3D Printed First Order Stormtrooper and I thought I'd post it here, for if you or anyone else wanted to take a look. It might help with yours.. If you're still doing any work on it.. You should definitely release it, afterwards though **Note** I was also gonna ask when you finally release Captain Phasma, could you add in SP Support, too? And the same goes for your Stormtrooper/s (if you do decide to release it/them, by way of replacing the default Stormtrooper in the game).