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Darth Sion

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Everything posted by Darth Sion

  1. Now, THIS.. I'm really starting to like. The lightsaber blade looks a lot better, too. Looking forward to seeing the updated clothes. Do you think you could also turn Jaden's hair (male) brown? Always kinda' hated how it's supposed to be brown, but they made it look like a ginger'ish red. Also, I was gonna mention this, but I dunno how you are with coding. But if you know how to change the code to make the lightsaber's ignite out of their hilts a lot quicker. Hence Finn's .gif image, I posted above.. Or if that's a different thing, entirely.
  2. Personally, I wouldn't go with Kualan's version of Kylo Ren. No disrespect to Kualan, in any form. But there is a better and more "movie accurate" version of the character model, out there, found here; http://jkhub.org/files/file/2626-kylo-ren/. Either that or I'd wait a bit longer, for someone else to do a newer version. Also, Kualan's model is quite an old mod, too.
  3. If you're looking to improve on the blades, particularly the blue one.. You should definitely go with Finn/Rey's lightsaber. The intensity of the colour and glow. Although, I think you've pretty much hit the nail on the head, there.. With the glow. As far as the colour goes, try these.. It could do to be one or two shades more of a lighter/whiter blue, as you can see below; God knows how many times I've posted these images on this forum..
  4. Truly excellent work, Psyk! Your time and effort have really paid off with this. If only Raven/LucasArts had you around back in the day, to design models and content for them. The attention to detail is incredible! The model does remind me quite a lot of the Magna-guards from the prequels (I dunno if that's where the inspiration for this particular model/character came from) Now, I wanna go up against two of these mother-fucka's, in-game .
  5. @@Kualan Any news on that Captain Phasma co-project, with you and @@Barricade24? Really hyped for the release of that, more than anything else.
  6. That may be, but there's still no Single Player support for Brownjor's Finn model. So that needs updating.
  7. @Kriskopreved if you're looking to improve your Kylo Ren model or are interested in maybe doing something from scratch, you can always use this. The guy has given his permission to use it (when asked previously), last year, so that's not a problem, at all. https://www.youtube.com/watch?v=1iNK0CYFYpE
  8. Dude, why are you always so conflictive and looking to cause trouble and make an argument? Anyway, yes the model is good, Krisko. But I've already made my points clear that need looking at and I think you agreed with me. So there's no need for me to repeat myself.
  9. Well, the one thing I DO like about this version, is the hi-res quality of his mask. But I still think the sleeves need some work, to be honest. They should cling to his arms and come over the top half of his hands. But it looks to be an overall improvement on Kualan's original version. Like I say, though.. The sleeves still need a lot of work to get them accurate to the movie version.
  10. Looks promising, so far.. Will be interesting to see how it progresses.
  11. I think, when it was released.. The "Movie Duels II" mod was actually released as an installer, not a .zip file or anything you can extract from.
  12. Try any of these.. http://jkhub.org/files/file/1559-darth-sidious-senate-duel-reskin/ http://jkhub.org/files/file/747-darth-sidious/ http://jkhub.org/files/file/2362-palpatine-complete-reskin-pack/ The Search panel is your friend .
  13. Ahh.. Finally, a fellow "Movie Duels II" user. It's good that there's still people out there, that use/play it. It's still the best mod, as far as Movie battles and duels go.
  14. Yes! I know that . I was seeing if the link I supplied to the mod, could change his mind..
  15. Does anyone know where or how to contact any of the "Movie Battles II" staff (preferably via e-mail, as opposed to the Movie Battles II forum..), or if there's any members of their staff, that's also part of the JKHub community? Plus, does anyone know if the crew who did the "Movie Battles II" mod, was the same crew that did the "Movie Duels II" mod? I wanna try and get in touch with one of their staff, to ask them about their next update to the mod, as it's currently a 'Multiplayer' mod and I'm only, really a 'Single Player' player. Thanks..
  16. That funny moment, when your name's "Damian" and you go to your JKHub Profile and find you have '666' Profile Views.

  17. You should take a look at this, then.. http://jkhub.org/files/file/2626-kylo-ren/
  18. The sleeves still need work, to be honest. They should cling to his arms and come over the top half of his hands. But it looks to be an improvement on Kualan's version. Like I say, though.. The sleeves still need a lot of work to get them accurate to the movie version.
  19. Incredible work as usual, DT. One thing I did wanna ask is, are you still releasing this mod and any chance of SP Support included, for JKA.. So that it also replaces the default Kyle, in-game (Just like your Ep. 7 Luke)? I'd end up dancing up and down like a school-girl on crack, at a disco..
  20. LOL! No, I'm just looking to get that stance as the Medium style. (I think there is slight alter-cations to it, though), judging by the two stances. I mean something like hyperventilating, I would imagine would be a very trivial and tedious thing to try and put in this game. It'd be a nice touch, obviously.. But not essential. Just the stance itself.
  21. I'm NEW to this whole modding scene, as it's not something I've touched on before, but with some help on getting started by @@eezstreet (via Steam), there's a number of animations I want to change. So after downloading and having a play around with ModView, for about an hour or so.. I've kinda' given up looking for the files I want to edit and change/replace, seeing as how there's just so many files to search through.. Specifically though, I know what I'm looking for.. I'm looking to update the base animations of the game and get rid of the awful movements and hand gestures. I have set ideas of what I'm looking for, so it's not like I'm trying to change something into an animation I have no idea about. Anyway, I was wondering if anyone could lend a hand.. (Or being far more literal and getting to the point), if someone would do them for me. I would attempt it myself, as I have tried tonight, but had no success and it's a very technical area of the game, for me. So I'll try and summarize them into sections, below, as best as possible, so if anyone's interested in a new set of animations, they can then decide if it'd be something they'd be willing to do. I'll use an arrangement of videos, .gifs and images to demonstrate what I'm looking to achieve. (If it's possible, of course..) Lightsaber: Fast Stance/Style (Blue): So, this is the first stance and starts us off with the movie animations. In this case, though. It's more a normal stance, where the character's guard is down and is standing normally ("At ease", as they would say in the Armed Forces ). So anyway, this is stance/animation I'm looking for (See Kylo Ren, below); There's not really a lot else to go on, for this stance.. As it's just a normal standing/waiting pose. Medium Stance/Style (Yellow): Taken from the NEW Star Wars movie; "The Force Awakens", the stance itself, I'm looking for this: So, igniting the saber would essentially look like this: Slow Stance/Style (Red): This has primarily been Kylo Ren's stance throughout many of "The Force Awakens" posters and is depicted in the shots below; **Note** If you can get the transitions between the animations/stances to be smooth, then that would also be a huge bonus. Force Powers: Jedi Mind Trick: I've often thought the animation in the base game for this, was quite "clunky", to say the least. Just the overall hand movements and such. Didn't really look like the character was trying to "Jedi Mind Trick" anyone, but just wave his hand like as if s/he's patting the air, not "stroking" it, as Qui-Gon Jinn does here, with Watto. So that's why I've gone with Qui-Gon's more realistic hand movements, for this animation. Force Choke: Another Force power that seems to just look rigid and taut, especially when performed when using a lightsaber. And I'm sure we've all seen how much better it looks when it's done in a movie (obviously JKA is an old game, but still had certain animations such as this, that looks lack-lustre. So seeing as how there's a number of occasions when Force Choke is used, I'll give you the free range of choice of which animation best to use, to try and replicate. Darth Vader's Force Chokes: Anakin's Force Choke (1 time use) Force Jump: Again, another Force power that looks very "un-appealing" to the naked eye, even when maxed out to Level 3. There are plenty of Force Jump animations out there, that look far more realistic than the base game animation. So again, with this one. It's freedom of choice, again. So if you want to either design your own or for speed and time reasons, use an already current Force Jump animation that's available in another mod or on the forum, that's upto you.
  22. And it seems you need to be constantly told, because you have an uncanny knack of voicing your opinion on everything and won't stop sticking your nose into other people's business. Hypocrite, irony? I think you should look in the mirror and follow YOUR own advice and don't concern yourself with things that don't concern you.
  23. Point here.. Mind your own business and keep your nose out of other people's affairs. Nobody asked for your opinion. I certainly didn't..
  24. Then why bring him to my request in the first place?! If that's the case, you're partly to blame for all of this. And Staff getting involved? For what? I'm sure someone from the site's moderator's has been seeing and reading all of these posts that have been left here.. So you can be rest assured, they're probably sat back with the popcorn, too. But also probably frowning upon it, aswell. The point here, is.. Don't get involved in something or bring someone into a thread if you think it's gonna create and cause problems..
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