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Everything posted by Turquoise Dragon
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The siege map I'm creating works perfectly, except for one small problem - the timer for the second round counts up instead of down. The map is timed (20 minutes/1200 seconds). The target_siege_end in the map is properly referenced by the roundover_target line in my .siege file. Any suggestions? ~TD
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Need co-animators, IT'S REALLY EASY!!
Turquoise Dragon replied to -=Shade=-'s topic in Mod Requests & Suggestions
Power button? Also, I advise putting up a creepiy/disturbing desktop pic when/if someone RC's your computer. Just for the hell of it. -
I bow to you. When the siege server's slow, I might try my hand at CTF again. I think this helped me solve most of my tactical problems. Thanks.
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MUG's List of Mods EVERYONE should have.
Turquoise Dragon replied to MUG's topic in Jedi Knight General Discussions
If you're a sieger (play siege), J3rk's ESM (Enhanced Siege Mod) is almost a must. Key component is it lets you have all your custom maps in base without having class conflicts. I believe classbinds are set up easier (albiet I don't use them), along with some other stuff. http://esm.jkhub.org/forums/ -
Kazdan Paratus
Turquoise Dragon replied to ChalklYne's topic in Unleashed Models, Textures, and Sound
Pretty sweet, IMO. I kinda like the borderline-creepy look he's giving off. -
Recruitment / Stargate mod (?)
Turquoise Dragon replied to AradorasXeon's topic in Mod Requests & Suggestions
XEON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! You know my skills, pretty much the same as yours. In addition, I can do some very minor custom textures that are essentially modifications of existing textures or pictures I've taken. Also, no having done anything involving stargate at all, I'd be relying heavily of looking stuff up fast before replicating it. -
Has anyone heard of NS2?
Turquoise Dragon replied to CrimsonStrife's topic in Art, Media & Technology
oooh....looks pretty sweet. As you said, an impressive little achievement. -
WIP Jose's old-ass Jedi dude
Turquoise Dragon replied to Jose Carlos's topic in WIPs, Teasers & Releases
Personally, I'd go with the lower-right one. -
WIP Jose's old-ass Jedi dude
Turquoise Dragon replied to Jose Carlos's topic in WIPs, Teasers & Releases
Oooh...sweet looking hilt, if I do say so myself. -
I hope so. It looks like fun.
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Alive and kicking...back to Radient for polish some stuff off.
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Released Jedi Knight Galaxies Developer Screenshots
Turquoise Dragon replied to Silverfang's topic in WIPs, Teasers & Releases
Pure awesomesauce, and a 55-gallon drum of it at that. -
Version 1
376 downloads
A reskin of one of the human female Jaden models to represent a character from the story I'm writing. Spent maybe a solid two weeks of work on it. Katrya was a Cathar Jedi of the Old Order. She became a Jedi Knight approximately 20 years before Order 66. During the Clone Wars, she served as yet another Jedi General. During that time, she became freinds with the extra-galactic Klestanis, who had been taken on as a student by her old master, and later by her. After his mysterious dissappearance about a month before Order 66, she defied her position and left to search for him. She followed the trace of his presence beyond the edge of the galaxy. She came upon his home galaxy, where she became involved in the war that was underway. During this war, a shadow copy of her was created, and she fell to the Dark Side. Under the hold of the Dark Side, she used her old allies to eliminate certain enemies to her power. She then turned on them, viewing them as more threats to her power. She was reduced to nothing more than ash by the Lehstra Cetaln Klinnal, the Master of Fire Magic. She was remembered as a herioc warrior who had served to aid their cause. This pack has skins for her on the light side, dark side, and her shadow. There is bot support and team skins for each variation. There is also SP support.- 3 comments
- 3 reviews
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- Team Support
- Menu Support
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(and 2 more)
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Last time a few of us at *rS! attempted to run hydroball, we epicily screwed something up and it didn't work =/ That being said, I'm up to at least try it out.
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Welcome to the site!
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Welcome to the site!
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Welcome to the site!
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Welcome to the site!
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Hey, welcome to the site!