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swegmaster

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Posts posted by swegmaster

  1. So far I have created a basic room with a floor and walls/ceiling with little lighting, and have textures used from the Jedi Knight Retexture mod for Dark Forces 2. This will become a bit more advanced as I progress with curved parts when I'm no longer on break. First I'm recreating the whole level and geometry exactly from the game, then I will modify it to make a bit more sense. Although, I wonder if the air movement feat from df2 where you went up slowly at first then went up a bit faster is in jka.

     

    Even though I said I was taking a break, I did mean it, this was what I found randomly lying around in my Documents, just decided to post here, and I sign in to the hub for like 1 min to check my notifications, because I don't need like over 300+ notifications in my bar.

    http://i65.tinypic.com/141ing5.jpg

    minilogoguy18 likes this
  2. So I post this because I think its time I at last take a break from my favorite game of all time. I realize recently I'm focused on this a bit too much, and decided I need to go do some other things like get schoolwork done and go play some cod 4. I will come back when I feel like it, maybe within a month or two, idk. But until then, it was nice being with you all, see ya sometime in the future, JKHub.

  3. Meanwhile most of the posts on this forum are about ripping battlefront models,sounds etc and adding them to jka.....HHHMMMM.

    Even before ports were legalized, people were still asking for ports from TFU, now first chance was taken to port all of it's crap, and from free radical's cancelled Battlefront 3, and even DICE Battlefront, which:

     

    Most threads are about ripping stuff from Battlefront? :huh:

    It doesn't really make sense, Battlefront models around 50k vertices, far beyond what JKA can handle, the models would have to be drastically reduced in quality, and then it would look like a mess

    Langerd likes this
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