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RancorSNP

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Everything posted by RancorSNP

  1. Everyone's back to their projects, and I'm just sitting here, learning for the retakes... (New graphical outlay of my site postponed by a week)

    1. z3filus

      z3filus

      who is everyone? Im playin battlefield :D

       

  2. Took me a lot longer than it should to figure out what is this mod for, a simple "changes the JA+ Humanoid animations" would save me 3 minutes of my life ^^. Anyways It's a cool initiative, especially with the no saber stance.
  3. Would it be possible, to create a Server .cfg file that would call out another sever .cfg file AFTER a certain period of time, or at least after the map is over? I know it is possible to have it call another cfgs that are supposed to work along with the server config (Like custom bot cfgs), but would it be possible to create a CFG that would call a cfg for diffent gammemode after some time ? For eg : FFA.cfg is default cfg, after a certain time passes, server calls out CTF.cfg and so on. Any ideas?
  4. Would like to apoogise to users of my site for inconveniance. Missing graphics will be remade and uploaded again next week or so. :)

  5. Kingdom Come : Deliverance Alpha is out ;) will give you more info during the weeked.

    1. Show previous comments  2 more
    2. Boothand

      Boothand

      Ah, well since Thursday when I think about it. Just feels like a week!

      Hmm. I think 64-bit games are rare, but considering that it's Cryengine (looking extremely good) I suppose it makes sense, at least a bit.

      Which tier did you pledge for? For 100$? I paid 25$ for the Baron, which included Alpha access.

    3. RancorSNP

      RancorSNP

      Earl, collectors edition tier. Also thrown some funds extra when we were waiting for reaching the initial goal.

    4. Boothand

      Boothand

      Ah. Hmm, considering you already spent so much money on the game, maybe you'd have some for a 64-bit upgrade? It would be generally a huge advantage.

  6. Wanna help me with that? http://jkhub.org/topic/627-jedi-academy-official-league/ I guess I figured out how to do a few of the features using enjin.com features, but unless you guys understand PhP well some fatures would probably need to be bought, and scripts are not cheap.
  7. RancorSNP

    Reek

    You have no idea, how long I waited for this model to be created. (Welp time to try and write him class support now ^^)
  8. Is editing original maps by GTK radiant any problem?

    1. Show previous comments  1 more
    2. RancorSNP

      RancorSNP

      Oh, sorry for making this complicated. I'm just wondering if there are any difficulties, if you want to edit one of the maps created by RavenSoft.

    3. eezstreet

      eezstreet

      You'll have to decompile the BSPs. The act of decompiling them may break texture alignment and lighting.

    4. RancorSNP
  9. RancorSNP

    Help Wanted

    Isn't it the exact same text as it was for the first time? Anyways, I would apply, but like you probably already realized, I'm coming very often anymore.
  10. Already hiring webmaster, and someone responsible for the flow of information.

  11. I would surely donate if I still played JKA. Sadly though I do not do so anymore. Mount & Blade devoured me. @@Ping - I know you see it completely different than I do, but is there really any need for duel servers to be well admined? Most players would probably still play on the ESL ones, well you could probably refer them to that one. But my bet is that well admined FFA server is of greater need. Or Siege - this mode is WAY underrated. But like I said, I have completely different point of view/
  12. @@Vegeta - Great idea! I would have never came up with this! Still it would be worth just trying these : Since I couldn't find falcon, I searched if other vehs were supposed to have player accessible turrets. Turs out Lambda shuttle had, but they // them. Most probably that means, they are not implemented, but someone could check it in the code (I don't have access to it from this computer )
  13. *Coughs* www.jediacademy.cba.pl Well it wasn't really active past few months. But I am currently working on a few new articles (Spawn command for single player, slowly filling up cvar list for SP [MP follows after this, most will repeat anyways], and how do NPC classes affect NPC's in SP and MP) Oh yeah, site is not fully translated to English, sorry for inconvenience.
  14. @@MagSul - This is a really easy thing to do. If you are still interested in this (2 years, big deal), I can make this in a short time. Just explain in detail which effects to you want to be removed.
  15. @@SaberBlade83 Sorry, I'm not quite sure I follow. What do you mean by a mod for switching Npc heads? I can most likely help you, but I need to understand what do you want to be done.
  16. @@AshuraDX - While I can not tell if you actually CAN operate a vehicle with more than two players. It was surely meant to be so. So it just might be worth a try. For some reason I can't find it. But the the official .veh file for the Millennium Falcon , which was cut from the game, had two player accessible turrets. I'll search for it a little more, and if I find it I'll post you exact lines used in here. Of course it is possible, that the text in the *.veh file is just an unimplemented feature, and it doesn't work.
  17. Updated achived Streach goals.

    1. Circa

      Circa

      You mean stretch?

  18. therfiles liked a post you made in Kingdom Come: Deliverance -... Yesterday, 11:37 PM Boothand liked a post you made in Kingdom Come: Deliverance -... Feb 08 2014 05:14 PM therfiles liked a post you made in Kingdom Come: Deliverance -... Feb 08 2014 12:45 AM katanamaru liked a post you made in Kingdom Come: Deliverance -... Jan 28 2014 03:36 PM ent liked a post you made in Kingdom Come: Deliverance -... Jan 26 2014 04:12 PM therfiles liked a post you made in Kingdom Come: Deliveranc...

    1. therfiles

      therfiles

      Seems like a neat game :P

    2. eezstreet

      eezstreet

      a day in the life of me.

  19. Just use ClanMod. CM is the best. When it comes to fighting its only a little different, damages are a bit higher, but you can set them by RCon if you want. Also automatic blocking is reduced, but on the other hand you canblock maualy with a little timing. And now the server admin things : - Very good NPC support, they are smarter, aim better, work in most cases, have friendly fire, can be controled by any player (you can set ammount etc.) - Various commands, inculing basic entity spawning (effects mostly, models are possile to spwan, but you cant set their model boxy-thingy size) - Nolip - Slay - Insult silence - Freeze - empower - Making player melee only - many many many many other - can set starting weapons : saber, melee, pistol in ANY cofiguraton you want. (so you can spawn with DL-44 only, good for RP maps with saber spawns on the map.) - Clan chat, may set server to a clan meeting if you want people to behave for a moment without making everyone sleep - Jedi Maste, Captre the Yalsamari, coop (requires help of an admin to work properly, but some missions are playable even without him.) Etc. etc. et. ~~~~~~ And if you want a mod that changes gameplay, Force Mod III for ever.
  20. @@Onysfx I'm surprised, but I never heard of this map. Will try it pretty soon.
  21. I always wanted to host big RP coruscant server, with drug dealing, police, causual jobs, bars, owning shops (money goes to shops storage) and homes, I even started to learn how to implement this things using lugormod, but there isn't a single map that would be good for such big roleplay community, so yeah...
  22. Well... I don't like Rosh at all, but this is kinda nice idea. When I get home, I'll take assets and audacity, correcting just a few lines 2 models and some sounds - ad you an play as Rosh, and kill jaden. Also with a little effort sound montage, higher-ups will refer to you as Rosh. Well I think I'll do this in about two weeks, unless I get to my JKA any sooner.
  23. I don't think I have ever seen something like that : Dude is willing to pay for the mod, and another one is just telling him how to do something to imitate that certain mod, just like that - for free. I think I could write that mod, but sadly I don not have JKA nor the code here. So yeah by the ime I get home someone will probably already do his.
  24. Well, If it supposed to be JKO, how do you imagine using other kind of textures? We all want to see the same this we saw, but looking really good. And using the same textures is the best way to make in look the same. What do you want, for the floors to be pink?
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