Thanks for the feedback @@Angel Soul. I've fixed the sabercolour thing, that was due to using an older openjk revision. Also fixed head swaps not working properly when first changing to hoth. I can't reproduce the saber light being black atm, but I'm just devmapping hoth so that might be why. The custom saber stuff might be causing problems when choosing the new lightsaber, I don't think I made it work nicely with dual or staff sables, so will have to fix that. The trail being a bit off is probably just down to the image used for the trail, which is straight from the MP SFX sabers. I can definitely see about adding some kind of activation effect (possibly optional). Anything else that needs doing for the next release?