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Circa

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Everything posted by Circa

  1. Wouldn't that make the game really laggy if every single NPC is already spawned? I've done it this way before, and it was alright I guess, but I can't do that much with it.
  2. I know I've posted this multiple places, now I want to get all the help in one place. I have always wanted to make my own single player level, and attempted once but never got very far. What are the tools I need (hopefully there are Mac friendly ones) and are there good tutorials on how to do this. Here's what I want to start out with: An existing map, like a MP map from the game or ones others have made, and have enemies spawn. I don't want to start making my own maps. Yet. After that, I want to know how to make cutscenes and all that jazz. I would prefer the easiest way to do these things as possible. Thanks.
  3. A video showing these features would be cool. I have a hard time understanding what some of these are.
  4. Doing the default jedi heads in trooper armor would be a better option in my opinion because I don't think it's been done before. I'd download it right away if there was one.
  5. Exactly. That's what I was doing with it as well, although most of the music is the same for a lot of maps, so I will also have to change what song a particular level links to.
  6. A few years ago, I started a mod that replaced all of the music in Jedi Academy with music from the prequel movies. As you may know, both Jedi Knight games contain only music from the sequel soundtracks. I made it mostly for a change in the music of the game, but also for a prequel conversion I made. I never completely finished it and I wasn't entirely sure if it was going to work because it was becoming a huge file with all the audio files. That's one reason why I stopped working on it. I might pick it up again and work on lowering the size of the files, since I now have more knowledge of that sort of thing, since I am an audio engineering major and whatnot. What are your thoughts on this?
  7. I used WinRAR on Windows but it sucks on Mac, there are so many better options like The Unarchiver and Stuffit Expander. But there's also the default compressor that comes with all Macs.
  8. Thank you! Works great, besides the fact that it literally gives me a saber, and says "Obtained Lightsaber" every time. Is this the only way to do this? It's fine if so.
  9. I'm on Mac and I can't get BehavED to work on Crossover or Wine, and my VirtualBox does't start up anymore. Could someone, @@mrwonko, make this for me and send it to me? That would be much appreciated.
  10. I'm not familiar with Icarus or scripting in general. Could you explain a little further?
  11. I started in like 2007. Simple things like skinning, mini mods, etc. Got into bigger versions of those but nothing else like modeling and mapping really grasped my interest enough to waste my time with, though I did attempt them. I have better things to do. The simple things are good enough for me.
  12. I'm wondering if it would be possible to select the lightsaber, either with a bound key or from scrolling through inventory, and not have it turn on, but just in the hand. This isn't really necessary but I might want to use it in something in the future, if it's possible. I'm sure it has to do with coding and crap, which I cannot do. Any ideas?
  13. I could have sworn I tried that because it made sense, but the ones I had weren't like that, and now it works. Thanks man.
  14. So all the pk3 editors for Mac are now extinct and either don't work with current versions of OS X or were taken offline. Does anyone know of any current ones? I've tried just making .zip files and then renaming but that doesn't work.
  15. This looks great. I wish I could get dynamic glow to work period. It doesn't work on my MacBook. It looks so much better than without it.
  16. Dang. I miss the Void. That was the place for little known amazing modders.
  17. I wish I could make my own SP storyline mods.

    1. Show previous comments  6 more
    2. Astral Serpent

      Astral Serpent

      You need entity modding for that, which involves working with already compiled map, just start on your own map and learn from there. There are some great tutorials here on JKHub, check out MUG's series.

    3. therfiles

      therfiles

      Yeah, and one of these day's I'll write a good SP scripting tut for you. While it is not very difficult, some aspects can get a little bit tricky. But, dude, modding SP is so awesome. You can bring your story to life with SP.

    4. Circa

      Circa

      @therfiles I really want to. My forte when I modded was mainly just mini mods and animation stuff, all for SP. But I always wanted to make a story mod.

       

      Mapping is where I don't want to step into. I attempted that as well and I just didn't understand it at all.

  18. So glad JA is back on Mac.

    1. eezstreet

      eezstreet

      "back"? It was never gone XD

    2. Circa

      Circa

      It wasn't possible to have JA on the past 2 versions of OS X. So what I mostly mean is, back on MY Mac.

  19. The cinematics make sense I guess since there were so many options for the playermodel to be, that would be a huge amount of unnecessary FMV videos to bump up the size of the game.
  20. I'm surprised the Xbox version is bigger. The resolutions for original Xbox games were tiny and I'm pretty sure the textures were set to low. Also, it seems like the cinematics on the Xbox version of both JO and JA were prerecorded videos instead of actually being scripted in from of you like in the PC version. Maybe I'm wrong. I have them both for Xbox though.
  21. This. I found it on their website way back when.
  22. I guess you're right. I've never had a reason do all that in that video.
  23. Just saw this thread. Looks really good! I'm a full supporter of SP mods, as an exclusive SP player. Great stuff here.
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