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Everything posted by IrocJeff
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So I've noticed that I seem to have two bsp files generated with my maps. Like, my brewery map is brew.bsp.53cde14e. Any idea as to why this happens or what this is or anything?
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Just use the ignore button and mind your own business. That should solve a lot of these problems. B)
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Djosers Puzzle - A Simple standalone puzzle/jump game
IrocJeff replied to afi's topic in WIPs, Teasers & Releases
OH, here is another really good one. Remeber in Indiana Jones and the Last Crusade where Indy had to spell Jehovah and all the tiles had letters on it. You can have a section where you have to do something like that, but it Star Wars lettering or something. -
Djosers Puzzle - A Simple standalone puzzle/jump game
IrocJeff replied to afi's topic in WIPs, Teasers & Releases
of course it is, that's why I suggested it... B) I was thinking of this type of project when mine was over with. Just random rooms with different challenges in them. Kinda like Portal without the portal gun. Give each room a number. They can all have different themes, can be indoor or outdoor, since each room is a new area. Hardest part would be trying to figure out the challenges themselves. -
Djosers Puzzle - A Simple standalone puzzle/jump game
IrocJeff replied to afi's topic in WIPs, Teasers & Releases
Make a maze. -
ok, well this was way easier to figure out.. BUT. When I load the bottle its solid green. I don't have the cap or other stuff on it.
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Watch this clip below and take note of the scene at about 40 seconds. http://youtu.be/nBOxGFA7Oig Basically, I ripped part of the plot from the movie Strange Brew. In it, Brewmesiter Smith (Max Von Sydow) has developed a mind control drug of sorts and is testing it on mental patients, IE, the hockey players. The different tones bring out a different reaction as seen in the clip. Brewmeister Smith is going to put this drug into the beer shipped to Octoberfest, thus starting his plan to take over the world. Now, in my story, there is an Imperial Commander who wants to take over the Empire. So, he is doing the same thing, only he's going after Empire Day, specifically, the celebration at the Emperor's Palace. So, just like in the movie, musical tones affect the reaction of the person under the drugs influence, hence a test chamber with a keyboard.
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Well, its all pretty confusing. Its going to be a while before I figure this out.
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Yeah Yeah, they are fixed...
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Yeah, it'll be a hoot. Its got a good story, its a bit interactive for the player, all npc's are scripted and have better aim , and there are no Jedi's, no music, limited power ups, limited weapons, limited ammo count. I made it, know where the enemies are, and I still have fun playing it.
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No good models in Jedi Outcast. I just went this route. It'll be good enough. I also removed the one platform and added a computer and walkway instead.
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Thanks for this. I will absolutely use it. However, i'm a bit confused with the .ASE model thingy. I downloaded all the files but the model files is all text and stuff. Is that normal? Also, will ASE models work in Jedi Outcast? I never messed with ASE models nor have a clue what they are so if you could fill me in that'd be great.
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Glad you like it. Hopefully I won't get a cease and desist order from Valve's lawyers for stealing so much from them, design-wise that is.
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See, and if I made those lights smaller someone would chime in and say they are too small. I can't win. I'll make them a bit smaller. I wanted them round but you know how Radiant can't make round, small cylinders. Everything gets all square a stuff when small. I'll figure something out. Maybe I can use bevels to make smaller cylinders. I know I'm not happy with the platform textures but I really don't have much of anything else to choose from. I'll try and re-do that part. This room looks too white throughout the cutscene without some color. The platforms, crates, speakers, and lights break it up a bit. Maybe I'll remove that one platform by the viewing window and put in a caution taped lined walkway to a computer or something.
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Just started the first room in the final map this evening. Have been looking at tons of brewery images of all sorts and found some neat areas to make. I'm assuming this would be some sort of aging room. I found a neat free use barrel texture and with some cylinders ended up making a barrel. So, that's how this room came about. I think I'm going to try and incorporate some of the brewing process areas into this level as well. I know for sure I'm going to have conveyor belts with cases of beer. If its possible to have models move in game I'd love to do a bottling line area. If they can, and anyone wants to help out, I could use a beer bottle. Or, a re-skin of the wine bottle from Nar Shaddaa. Circa made me a texture that would go perfect on a beer bottle.
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The Ultimate Weapons Mod is pretty good. I have it for Jedi Outcast and it made the game and what I was making way more fun because the blaster sounds like in the movies. Its really well done and makes a nice improvement over the stock look and sounds/effects of the weapons. Its available for both games.
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Redid this a bit with the new texture.
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Too much work for all the stuff I have to do. Circa's method worked fairly well and that's good enough.
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Protocol droid will have some animation to it, R5's won't. That makes a difference. Plus, I have a tool cart there and it'd be easier for a humanoid droid to reach for something then an R5 or R2 Unit. Yeah, I actually think like that when I do this stuff.
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If you don't have a friend who build's his own systems, or access to parts. Or, you can't take it over to your colleges computer students and maybe get some help there, then take it to a shop. Explain the problem you are having and then ask them if will check your power supply to make sure the voltages are within range. Also, they can check the video card as well. Your problem is more than likely hardware related. If you can, run your system again and then wait until the system crashes. Note the time. Then, go into Event Viewer and try and look under system events or hardware events and look for any red exclamation points. Take a screenshot of whatever happens and post it here. You won't hurt your system at all.
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This one is close, but not as good as the typing one. However, at a distance, it is not so bad. You'll be travelling down the rail system on the left and this is just something you'll see on your way to Imperial Base, carved into the rock wall. You can see the spark by the crosshair and from the angle traveling it'll look like the droid is messing with trying to fix it. With the Imperial Worker, using the typing console animation and keeping his blaster makes it look like he's using a tool from a distance.
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I never knew about looking for the animations so that's helpful.
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If it isn't the video card getting too hot, which you should hear the fan screaming, you may be running into an issue with your power supply failing.
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I tried writing a script last night w/ a protocol droid and the typing at console animation. It didn't work. I added an Imperial Worker and the script ran fine. Are there some animations that won't work with the protocol droid?
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I found a free, seamless tile texture on deviantart and just whitened it up a bit with Paint.net. Here is a rough shot with it and one curved corner. I think I'm going to keep this texture. Now, I just have to realign it all which is the part I hate.