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AshuraDX

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Posts posted by AshuraDX

  1. I'm currently trieing to get XSI mod tool to work , I ported my 3ds max scene via crosswalk to XSI but carcass refuses to accpet .xsi files exported from modtool , I'll have to ind a solution for this before I go on with working at this

     

    @@OmegaSigma I can give you a unanimated pre alpha so you can start working at the map again

  2. I cant see anything that's obviously wrong

    but I had to add 2 objects one named l_hand and the other r_hand

    to my minecraft modle to get the saberblades to show up

    so try renaming lefthand to l_hand and righthand to r_hand , then see wether this fixes it or not

     

    and 5800 may be enough to trigger the error message but I dont know

  3. you got an issue with your topology mate , had the saber problem with my old Minecraft character model

    lemme see your hierarchy and i'll try to remember how I fixed it back then

     

    about the heapsize.... I think it had something to do with too many "high" poly models being loaded at the same time but I'm not sure

     

    oh and by the way , this :

    Really gotta fix the hands, they look as if they were carved from wood, very blocky and the anatomy is wrong.

    This is a very good video showing how to model a hand correctly, it's done in maya but it's pretty easy to follow a video from another package as long as you know the tools and terminology.

     

     

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