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Posts posted by AshuraDX
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Yeah, the color part is what I didn't get since I don't know the hex codes and didn't even know it required a hex code color since I don't dabble in such things so I kinda looked at the example that it shows and was like "uhhhhhhhhmmmmm???".
you can get hexcodes for colors from photoshop easily should be possible in gimp aswell
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I've been thinking too many sides... but frankly, I have been to lazy to figure out how to change it after using the Convert to poly thingy (I'll be happy if someone tells me it is stupidly obvious and shows how :unsure: )
Checking ModView- V:4417... Twice as many as I originally had on my tron disk (V2)... I think I was told off for that too ...
yeah... I'll get around to undetailing
sorry to tell ya but there's no easy way to remove them , you have to get rid of the unnecessary edges by hand
in Gmax , go to edgemode then select the edges you want to remove and click the remove button [dont hit delete]
then do the same with the vertices conencted tot hose edges as they will stay when you just rmeove the edges connecting them
Got it down to V:1192 ... This any better?Already decided on a Name (and to lazy to change it)... But that is a pretty good name
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way to many sides ot those cylinders , jsut think about how small they actually are , you wont get that close up to notice they're round
8 -10 sides would be perfect for the main body and for all those amller tubes you should use 3-6 sides max
seeing this , I wodner how many verts&tris does your model have ?
it looks like an insanely high amount for a small saberhilt like this
I used to make the same mistake when I got started, pretty much everyone does
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oh nice !
looks normal mapped in some places , is it O.o ?
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Did I guess right? xD
got me there , yes it's Desmond
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shamelessy doubleposting
ears are fucked up becaus eof subdivision , will fix them later
anybody recognising this face ? I doubt it's going to happen but we shall see
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I thought something was GENERALLY WRONG not a detail I was thinking about the generic shape that is similiar for EVERYONE's face
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I dont really want to show the reference yet
will do later once I got some more progress
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Hey everybody
someting about this seems wrong , but I jsut cant figure out what it is , i'm modleing without a sideshot as I dont have a proper one for this character
and I just cant figure out what seems so off , I think it might be the forehead
please ignore the jaggyness of the wire , I wanted to try a new technique to get wireframed renders in 3ds max
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See , for usual we few character modelers here at JKhub usually
a. got no time to pick up requests
b. got other models to finish
c. simply dont feel like picking up some or any requests
so it's very unlikely that your model get's made anytime soon for ya
sorry mate
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chalk , please mate do me atleast one favor :
fix his hands please, his fingers are all the same length
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his skin looks so..... unhealthy
takeo ut some of that yellow
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am I really the only one who's bothered by his blocky shoulders ?
Lizfizz likes this -
yes but not THAT flat his mouth is completely flat
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KAspersky blocks the site aswell , seems like it's a legit detection over there....
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dude...
his face is flat
to flat , apearently he dashed in a wall
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Oh well I recently found my rayman 3 CD and just had to install it , after playing for soem time I figured I'd make Rayman for JA
and well you know the rest of the story BTW this took me 5 hours in total
click image for a bigger version
Delta_135, CaptainChar, bednarro and 1 other like this -
omg , kill it with fire before it lays eggs !
those proportions are terrible , and the shape is off aswell
especially the head looks terribly wrong mate
DT., Cloud Senatu, Spirit and 2 others like this -
http://forums.filefront.com/star-wars-jedi-knight-series-852/|{gzip}|Embedded:DeanEdwards]
next attempt
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fixed it
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lemme check
[url="http://forums.filefront.com/star-wars-jedi-knight-series-852/|{gzip}|"]http://forums.filefr...es-852/|{gzip}|[/url][Embedded:DeanEdwards]
that's the URL it gives me
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JS:ScriptXE-inf [Trj]
that's what it found , I guess it's some Java script thing but I dont know
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Is anybody else encountering this problem ?
My avast detects some sort of trojan on gamefront and wont let me open the site
can anybody either confirm this or helpe me fix this issue ? thanks in advance
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post your funny videos here
Barricade24's WIPs & Projects
in WIPs, Teasers & Releases
Posted
Actually I was quite happy with it
I used it for the metal parts of the Selkath's armor but used alphaGen const to reduce the effect a little , and I dont really think it looks awful
but It's still not suited for plastic , for plastic I'd most likely use
a simple dark gray env map with a white, blurred, circle on it