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Posts posted by AshuraDX
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that's what I plan to do but i'll jsut add some punches as this model is simply not able to eat somebody.....
oh btw before I forget
CaptainChar and Areum like this -
http://www.youtube.com/watch?v=QqofOQ1o1zc
anybody else waiting for the upcoming Three Days Grace album ?
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more progress, only legs need to be done AND I forgot something at the jetpack but I'll add that afterwards
therfiles and CaptainChar like this -
I could add some rancor attack animations to the model and add WP_MELEE to it'S npc file , I'll experiment with this later could turn out interesting
CaptainChar likes this -
more progress
they eyes wont glow that strong ingame , finished the jetpack and his hips
next up are the arms
CaptainChar and therfiles like this -
so Texture WIP , the gray parts still lack detail
only touched head and torso till now
CaptainChar likes this -
about the feet not lifting up from the ground , I tried to minimize clipping between pieces of the leg geometry
and this wont be the final walk cycle , I made it for practice
I'll have to rebuild this animation in max 5 anyway unless I manage to get Crosswalk to work
before starting any of this , i'll work up some textures
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^IK chain behavior is very dependant on up vectors, the default up vector for the chain may not be good enough, may have to constrain the up vector to a control object so it knows which way the elbows should point.
oh the direction is allright , but my whole IK's mess up when I rotate the torso I'll get a screenshot of my rig tonight
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rather than texturing this guy I'm mesisng with setting up a nice and easy to use rig for him
I'm allmost done with that though , only the arms IK's mess up when I rotate the torso I have to ifx this or simply odnt use IK'S for the arms.....
that'll make the animations harder though
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CaptainChar, therfiles and Akimoto like this
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usually not into dubstep , but this rules
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I'd do it If I wasnt that terrible at animating , my animatign skill just wouldnt do this any justice
EDIT : aw fuck that , gonna finish up Urai now and will start modeling this guy afterwards
CaptainChar likes this -
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Finished and submitted the model , now I'm waiting for caelum to approve it
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Bestest game soundtrack
http://www.youtube.com/watch?v=24SuF6PgOGw&feature=BFa&list=PL35AAC2E612AF722E
congrats , you just made feel like plaiyng gothic once again
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The moldy crow is ready and works great , but what sounds should I use ?
atm I' using the xwing sounds and they just dont feel right
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Right now Mini is helping me to fix the modle so stay tuned
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@MagSul I'm here , still got that moldy crow model but I have to fix a couple of animation and placement bugs
I have the permissions from the DF mod team so I can get this vehicle up here right when I finished it
thanks for reminding me I still have to finish this !
Cloud Senatu and MagSul like this -
I'll get back to this model sometime it's onhold for the moment , I'm to busy with school atm , I'M happy when I find the time to work at two or three 64*64 textures for my minecraft texturepack
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I didnt make alphas for the feathers yet , that's why they are like this
about the texture pattern : it's photosourced from an elephants ass
might replace it with a handpainted one , but i'm wokring at something else atm
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WARNING Texture Update incoming
Malak
in Mod Requests & Suggestions
Posted
sign up over at Autodesk students , you can download 3ds max ,XSI and maya (...and about all other autodesk programs) for free and use them