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Xycaleth

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Posts posted by Xycaleth

  1. I see. Looking around, vs2013 with the latest updates should have partial support for constexpr. I'll check tonight when I'm back from work.

     

    If you're not using the community edition (not the express edition), then I highly recommend you use that since it has a few extra updates which I don't think the express edition gets.

  2. For what it's worth the "error" didn't happen in original JAMP because the game is so old and compiled with ancient and possibly crappy floating point precision back then.  It was fixed by altering the floating point epsilon numbers to a more accurate value for newer compilers.

    This isn't quite right. The original JAMP used more precision than OpenJK - I had to relax the epsilon value because it was being too restrictive given the reduced precision in OpenJK builds.
    Smoo likes this
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