eezstreet Posted September 13, 2012 Posted September 13, 2012 Either way, we really need some kind of JKH API made up (Achievements, ingame chat, profile integration, that kind of thing). That would be slick as hell.
MUG Posted September 13, 2012 Author Posted September 13, 2012 Either way, we really need some kind of JKH API made up (Achievements, ingame chat, profile integration, that kind of thing). That would be slick as hell. We totally need something like UU, that interfaces with jka, forming a kind of JKHub overlay (like with steam).
spior Posted September 13, 2012 Posted September 13, 2012 We totally need something like UU, that interfaces with jka, forming a kind of JKHub overlay (like with steam).lol yeah, good luck with that.
eezstreet Posted September 13, 2012 Posted September 13, 2012 We totally need something like UU, that interfaces with jka, forming a kind of JKHub overlay (like with steam).Definitely.I can kinda port the achievement code from GSA since it works pretty well already (minus saving) and probably convince Cael to do some kind of site integration. I don't know how much PHP he knows though (http://jkhub.org/achievement.php?achieve=<id>, with user/pass sent through POST would do the trick) We totally need something like UU, that interfaces with jka, forming a kind of JKHub overlay (like with steam).Definitely.I can kinda port the achievement code from GSA since it works pretty well already (minus saving) and probably convince Cael to do some kind of site integration. I don't know how much PHP he knows though (http://jkhub.org/achievement.php?achieve=<id>, with user/pass sent through POST would do the trick)
spior Posted September 13, 2012 Posted September 13, 2012 Definitely.I can kinda port the achievement code from GSA since it works pretty well already (minus saving) and probably convince Cael to do some kind of site integration. I don't know how much PHP he knows though (http://jkhub.org/ach...hp?achieve=<id>, with user/pass sent through POST would do the trick)user/pass are sent via cookies.jkh_member_id and jkh_pass_hash(I would know, BUT THAT KNOWLEGE IS USELESS NOW, ISN'T IT ;_; )
eezstreet Posted September 13, 2012 Posted September 13, 2012 user/pass are sent via cookies.jkh_member_id and jkh_pass_hash(I would know, BUT THAT KNOWLEGE IS USELESS NOW, ISN'T IT ;_; )I'm not sure how C accesses the cookie information (I'm sure cURL has some sort of interface for that, but cbf to look), so you might want to look that up. Regardless, I think it's very viable for JKH to have an API which connects to all the big mods out there to track achievements and chat (at the very least) on the site.
spior Posted September 13, 2012 Posted September 13, 2012 I'm not sure how C accesses the cookie information (I'm sure cURL has some sort of interface for that, but cbf to look), so you might want to look that up. Regardless, I think it's very viable for JKH to have an API which connects to all the big mods out there to track achievements and chat (at the very least) on the site.You don't need cURL or anything. I did it with pure winsock. Not so hard.
eezstreet Posted September 13, 2012 Posted September 13, 2012 Ah. Might not be so bad then. cURL does make the URLs a bit easier then. Then again, I didn't try and deal with HTTP protocol through pure winsock (cURL does this for you iirc), so networking with C isn't exactly my strong suit compared to you. Think it would be viable though?
spior Posted September 13, 2012 Posted September 13, 2012 Ah. Might not be so bad then. cURL does make the URLs a bit easier then. Then again, I didn't try and deal with HTTP protocol through pure winsock (cURL does this for you iirc), so networking with C isn't exactly my strong suit compared to you. Think it would be viable though?It's completely doable at least.Good luck doing it yourself.* SpioR runs *
Mr. Dinnertime Posted September 13, 2012 Posted September 13, 2012 I'm jelly! I don't suppose you'd be willing to give out this beast of a mod to people who ask nicely would you? :3
spior Posted September 13, 2012 Posted September 13, 2012 I'm jelly! I don't suppose you'd be willing to give out this beast of a mod to people who ask nicely would you? :3Er, sure why not.
eezstreet Posted September 14, 2012 Posted September 14, 2012 We were discussing making IRC and JKHub achievements (if they were to exist) into a static library which would be loaded by any other mod that wanted it. But it would need to be approved by Cael first. Fighter likes this
eezstreet Posted September 14, 2012 Posted September 14, 2012 My idea was not to have an overlay. Rather, it would be a static library that coders could use in their projects and have JKHub integration with some features, like achievements (if you came up with some kind of way of tying them into the page). An overlay would be okay if it had stuff like achievements and chat though. Caelum likes this
Malkav Posted September 14, 2012 Posted September 14, 2012 inb4 unofficial JKH IRC channel. <edit>Or not:http://jkhub.org/topic/877-unofficial-irc-channel/
Yoda Posted December 5, 2012 Posted December 5, 2012 i have a beter idea if this forum use CSS code simply add chatango chat down to the site or any where it is free: www.chatango.com free to regist free to add chat groupe to forums and sites. oh and the moderator is the side owner who add it the flash chat to the site. + can be designing the chat window as well. if some one need help in this site im gladly help just pm me
Astral Serpent Posted December 5, 2012 Posted December 5, 2012 ^ Was this a spam bot or a legitimate post? I'm sorry, I can't tell. MUG likes this
KDR_3XILE Posted December 5, 2012 Posted December 5, 2012 Ugh don't use Chatango, it's a horrible one. Best to pay the minimum and get something decent. People will keep it going with Donations, provided we're able to. I know I plan to donate as soon as I'm in the financial position to do so.
Astral Serpent Posted December 5, 2012 Posted December 5, 2012 I don't think we need a chatbox service when we can just use an IRC channel (read: the 'unofficial' jkhub channel on arloriaNET) for free - considering Caelum seems to be having trouble scraping up the donations he needs as is.
spior Posted December 6, 2012 Posted December 6, 2012 Wow, Richard Stallman got banned.It truly was a bad day for freedom.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now