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Mr. Dinnertime

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  1. Mr. Dinnertime's post in Assertion failed ( MAX_ANIM_FILES ) was marked as the answer   
    I finally found a solution to this o.o ty for all the replies. Very helpful ^^
     
    The version of OpenJK I made my cvar unlocker in must have either been buggy or setting the sv_cheats cvar to 1 must have affected the animations somehow
     
    After clearing my lugormod and makermod folders and removing the cvar unlocker pk3, the problem still remained. I took the cgamex86.dll out of both folders and the problem went away. I can only think that for some reason, a new .dll was being created when jedi academy was loaded with the mod.
     
    After loading all of the mods, apart from my cvar unlocker, and loading the said maps on the servers which the error occured on I'm absolutely sure that that's what the problem was.
  2. Mr. Dinnertime's post in OpenJK crashes on startup was marked as the answer   
    Yes ^^ I seem to have fixed it.
    Thanks very much for all of your help.
    When I looked through my qconsole.log, I noticed the
     
     
    The legacy uix86.dll must have been broken   I simply copied an unaltered uix86.dll from my base folder into my "My Games\OpenJK\base" folder and it started to work.
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