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Best mods for newcomer?


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Posted

The game is £2.03 on Steam right now but I am a bit of a graphics whore..

 

I don't play a game if it is too outdated so I know of the Texture overhaul 0.3v but I was wondering if there was anything else to help improve the games look as I remember playing Jedi Outcast as a kid and i'm still astonished and the near perfected lightsaber combat.

 

Any mods to overall improve graphical fidelity or improve the game to make it more enjoyable.

Posted

I'll link some later but first you should make a autoexec for custom resolution

 

Open notepad then type in

 

seta r_customwidth 1920

seta r_customheight 1080

seta r_mode -1

seta cg_fov 100

set cg_thirdpersonrange 200

set cg_gunZ 3

 

Then save it in game data/base as autoexec.cfg without .txt in filename

Posted

Not really. Texture overall is great. The UltimateWeapons mod is really good as well. Other than those, not really anything that'll make it years ahead of its time or anything.

Posted
set r_picmip 0 // maximum texture resolution, default is half texture resolution
set cg_shadows 2 // stencil shadows
set r_DynamicGlow 1 // post process glow around sabers and such
set r_ext_texture_filter_anisotropic 16 // 16x anisotropic filtering
set r_textureMode GL_LINEAR_MIPMAP_LINEAR // trilinear texture filtering
set s_khz 44 // higher sound quality
snd_restart // restart sound system
vid_restart // restart renderer
OpenJK will change the defaults for some of those to balance visuals and performance. Your graphics driver may also be limiting what OpenGL extensions retail jamp.exe/jasp.exe has available.
Smoo likes this
Posted

I'll link some later but first you should make a autoexec for custom resolution

 

Open notepad then type in

 

seta r_customwidth 1920

seta r_customheight 1080

seta r_mode -1

seta cg_fov 100

set cg_thirdpersonrange 200

set cg_gunZ 3

 

Then save it in game data/base as autoexec.cfg without .txt in filename

I already knew of this one

 

Not really. Texture overall is great. The UltimateWeapons mod is really good as well. Other than those, not really anything that'll make it years ahead of its time or anything.

Why, what does it do?

 

*YET. Rend2 (if we get that far.)

What is it?

 

set r_picmip 0 // maximum texture resolution, default is half texture resolution
set cg_shadows 2 // stencil shadows
set r_DynamicGlow 1 // post process glow around sabers and such
set r_ext_texture_filter_anisotropic 16 // 16x anisotropic filtering
set r_textureMode GL_LINEAR_MIPMAP_LINEAR // trilinear texture filtering
set s_khz 44 // higher sound quality
snd_restart // restart sound system
vid_restart // restart renderer
OpenJK will change the defaults for some of those to balance visuals and performance. Your graphics driver may also be limiting what OpenGL extensions retail jamp.exe/jasp.exe has available.

 

What's OpenJK? :P

I think that I shall go for Jedi Outcast over Jedi Academy as I remember the story being far more enjoyable as a kid.

 

What kind of mods would be best for Jedi Outcast besides "Reborn mod" (hopefully comes out soon!!)

Smoo likes this
Posted

What kind of mods would be best for Jedi Outcast besides "Reborn mod" (hopefully comes out soon!!)

Ultimate Weapons mod really is a treat, with some modifications. Weapons feel much better, and looks more like the weapon effects from the original trilogy (shots smoke and burn with impact etc). Although you may not want to modify anything, I prefer the base lightsabers, with these saber sounds.

  • 3 weeks later...
Posted
set r_picmip 0 // maximum texture resolution, default is half texture resolution
set cg_shadows 2 // stencil shadows
set r_DynamicGlow 1 // post process glow around sabers and such
set r_ext_texture_filter_anisotropic 16 // 16x anisotropic filtering
set r_textureMode GL_LINEAR_MIPMAP_LINEAR // trilinear texture filtering
set s_khz 44 // higher sound quality
snd_restart // restart sound system
vid_restart // restart renderer
OpenJK will change the defaults for some of those to balance visuals and performance. Your graphics driver may also be limiting what OpenGL extensions retail jamp.exe/jasp.exe has available.

 

I forgot to ask, are these console commands or can I somehow do this in a config edit?

  • 2 weeks later...
Posted

I would not say there are any essential mods for a newcomer to JKA. Unless you want to replace models or add fancy effects there is not much to it. But there are some mods related to JKA you could check out such as Movie Battles 2 or Movie Duels or even the unfinished Dark Forces mod. 

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