CaptainChar Posted August 22, 2013 Author Posted August 22, 2013 I will make a map, and release a source with it, so anyone else may make their own world, I figured there was some minecraft stuff already made for JA, but no level BTW this is to scale with actual minecraft steve, each block being half the size, so I used the info_player_spawn as a reference, this may need to be tweaked
CaptainCrazy Posted August 22, 2013 Posted August 22, 2013 Never been a fan of Minecraft lol katanamaru and Lord_Newbie like this
CaptainChar Posted August 22, 2013 Author Posted August 22, 2013 I just like to do things that haven't been done yet in JA, lol*wonders whats the max limit on destroyable brushes* lol
Botdra Posted August 22, 2013 Posted August 22, 2013 That's so weird, I was literally thinking about this while falling asleep last night. Very nice man!
Onysfx Posted August 22, 2013 Posted August 22, 2013 I TOLD YOU IT WOULD COME TO THIS, I WAS RIGHT, MINECRAFT IS TAKING OVAH MAKERMOD/LUGORMOD! Edit: Looks nice though. Circa and therfiles like this
minilogoguy18 Posted August 22, 2013 Posted August 22, 2013 Don't see how, minecraft is probably one of the most poorly engineered games in all of time considering it's retardedly basic design yet it runs like total ass. It definitely wouldn't be any better on this engine. Lugormod>Makermod>Minecraft.
CaptainChar Posted August 22, 2013 Author Posted August 22, 2013 oh I wasn't going to have it craftable, eg, Deathcraft on L4d2 was all static world, not a dynamic or destroyable world, only in minor parts where it was prescripted, my world will likely either be based off a random seed from the xbox version, and I may use cracked blocks to represent breakable blocks, I never used any major mods like makermod etc but like I also said, i'll be releasing all my source stuff along with this one minecraft theme'd map
minilogoguy18 Posted August 22, 2013 Posted August 22, 2013 Lugormod and Makermod allow you to "build" the maps, you can place entities in real time using the console, along with textures, shaders, spawners, skybox's and weather to name a few. Pretty much everything that isn't a brush can be changed. CaptainChar likes this
Onysfx Posted August 22, 2013 Posted August 22, 2013 I agree with minilogoguy though, minecraft does run terribly. CaptainChar likes this
Botdra Posted August 22, 2013 Posted August 22, 2013 Don't see how, minecraft is probably one of the most poorly engineered games in all of time considering it's retardedly basic design yet it runs like total ass. It definitely wouldn't be any better on this engine. Lugormod>Makermod>Minecraft. lolwut
AshuraDX Posted August 24, 2013 Posted August 24, 2013 okay.... just 2 days ago I converted a part of my map to .obj and started to optimize it , with the goal of covnerting it to ASE , importing that to gtk , clip brush hull it and use the optimised minecraft map in JA it'll take me ages to finish this.... If I ever do also , a block is NOT half the player in minecraft"steve" measures 1.75 blocks therfiles likes this
eezstreet Posted August 24, 2013 Posted August 24, 2013 thread title is weird, just like minecraftcarry on CaptainChar, Circa and Scorpion like this
CaptainChar Posted August 24, 2013 Author Posted August 24, 2013 okay.... just 2 days ago I converted a part of my map to .obj and started to optimize it , with the goal of covnerting it to ASE , importing that to gtk , clip brush hull it and use the optimised minecraft map in JA it'll take me ages to finish this.... If I ever do also , a block is NOT half the player in minecraft"steve" measures 1.75 blocksI was going via visual on my 360, I never actually read the technical stuff, but easy enough to fix the scaling with
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