Jump to content

GustavoPredador´s WIP thread

Message added by AshuraDX

The content in this forum thread is not owned, created, or hosted by JKHub. Any copyright is held by relevant entities. Legal enquiries can be sent via our contact form.

Recommended Posts

Maybe this is the problem then: if your model has overlapping pieces with different textures, and the .skin file loads them all, it is supposed to show the result you showed. The image does seem to show a lot of overlapping pieces - for example, the predator's face and the "helmet" it seems to wear in the screenshot, and the two different torso types (the "eyeball" one and the "leather armor" one). If this is correct, you should simply turn *off (replace the texture path with *off to prevent the game from rendering those model parts) those specific model parts in the .skin file, and only leave the texture path in the model parts you want to see (the eyeball torso you show in ModView, for example).

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...